W.I.P_ a few Battle over Corouscant ships

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Dragonum
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W.I.P_ a few Battle over Corouscant ships

Post by Dragonum »

Bertie from our Modteam creates this great Models and i add the textures and changed a few things.

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Bertie

Post by Bertie »

Oh, drago thank you very much, that you mentioned me ;). Yo, I am the modeler and drago put those wonderful textures on them, like he said. I hope, you like them...
Murdocr

RE: W.I.P_ a few Battle over Corouscant ships

Post by Murdocr »

wow good job, i like the hangar on the venator and the ship in the 4th pic down and the interior locations..... heck i like all of it :D so i guess we should be expecting an awsome battle over coruscant map soon eh :)
OGEB1103

Post by OGEB1103 »

Man those models look awesome, any idea on when they may be near complete, i guess ill catch ya next time on msn dragonum :wink:
OOM-911

Post by OOM-911 »

awsome cant wait to see these ingame
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Post by yankeefan05 »

They r AWSOME. I am really pumpes for these models. Thank u so much. Everything is wonderful.
Venom

Post by Venom »

very very good work you must work for battlefront 3 :)
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Post by RevanSithLord »

Woah. How could I have missed this? :shock: O_O
Lord-Bandu

Post by Lord-Bandu »

Pretty cool ..but now I know what the competition is for the Invisible Hand ;)


1 thing.

Jedi Outcast/Academy textures are free to use I believe ( I heard that they released them for the public to use) However , I really hope you asked SJC's ( Sith J Cull ) permission before using his Invisible Hand textures.
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Post by Vyse »

Wow, look really nice!
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Post by jangoisbaddest »

:O

If someone can get the AI to use all of that, I will love them forever.
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Post by Rekubot »

*Gasps* That Republic capital ship has to be the best model I've seen yet! Well done Bertie and Dragonum!
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Post by MasterSkywalker »

:shock:




THIS IS SO AWESOME!!! I don't ask for a release date but PLEASE release your source files to the public, because these models are amazing, awesome, outstanding etc. :P
t3tine

Post by t3tine »

oh...woaw!
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Post by yankeefan05 »

Venom wrote:very very good work you must work for battlefront 3 :)
Many of the great modders and mappers here should work with Pandemic to make SWBF3. In fact it should Star Wars BattleFront 3 by Pandemic and GameToast.
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Post by Dragonum »

moncalamaridestroyer wrote:
Venom wrote:very very good work you must work for battlefront 3 :)
Many of the great modders and mappers here should work with Pandemic to make SWBF3. In fact it should Star Wars BattleFront 3 by Pandemic and GameToast.
only with a new game engine for swbf :wink:
Squirrel7Hunter

Post by Squirrel7Hunter »

wow.... those models are amazing. Ohh. and thankyou for changing the banking clan frigate model because it looked all wrong. I cant wait to play this map. :P :D :P :D :shock: :shock:
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Post by Chris165 »

4th picture is the recuscant class light destroyer right?
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Post by Qdin »

hehe :P

I've seen the progress of these since they started :P

My Padawan, Drago :P has textured it VERY great :D and his padawan, Bertie :P has modelled extremely great as well; but how big is the poly-count again..? :roll:
OGEB1103

Post by OGEB1103 »

I'm surprised you actually did the recusant class light destroyer because of the poly count, but im sure you will get rid of unwanted polys one way or another :wink:
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