Reskinning...
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theguarder
Reskinning...
I have made the jet-trooper playable onthe cis side and he works fine. but when i reskinn him nothing changes... what should i do to reskinn him???
ty theguarder
ty theguarder
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Delta_57_Dash
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RE: Reskinning...
edit his msh file...
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Leviathan
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Delta_57_Dash
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Leviathan
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Geometry ? You do not have to change these lines, cause that's only for the Jet Trooper's model... To re-texture him, just rename textures you made for him as you want, hex-edit his *.MSH files and look for his "old" textures' names. After that, change all occurencies with the name of the new textures you created to replace the old ones...
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theguarder
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theguarder
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theguarder
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Leviathan
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Leviathan
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Leviathan
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Try this : Rename all Jet Trooper's textures you made as you want. Next, hex-edit all *.MSH files of this unit and look for the names of the original textures using the search function (Do not forget the extension : ".tga"). After, change all the results with the names of the new textures you created. Save changes and check if it works...
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theguarder
OK i changed the jet trooper with a darktrooper and his skins worked perfectly fine...An Leviathan i have tried that to but vhen i edit the .MSH with something else than the BConstustor the game crashes... (When i use the BConstructor the units animation doesnt work look here: http://www.gametoast.com/index.php?name ... pic&t=1141 )
