Battle Above Endor Map Annoucement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Linus

Post by Linus »

Off-Topic : Hay, xwingguy', how did you fix that Loading Screen...? :)
RC-1290

Post by RC-1290 »

The loading screen is explainedhere
Linus

Post by Linus »

Off-Topic : Thank you, RC-1290'DREADNOUGHT'. I'll try it... :)
Hairman49er

Post by Hairman49er »

soo im gussing that the map is almost done with all this great progress.
blue-one

Post by blue-one »

lookin great xwingguy, just an idea, but maybe the imperials could have black r2 units, i remeber seein them or even they could have some mouse droids

OFFTOPIC: oops its too late for ideas isnt it?

Blue-One out
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EJMM
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Post by EJMM »

Hairman49er wrote:soo im gussing that the map is almost done with all this great progress.
Maybe the first version of the map, but we'll have to see for the second one
2_lowiq_clone

Post by 2_lowiq_clone »

it's amazing how far he's come from just an idea to one fo the greatest maps i've seen since majin's series of maps. keep it up!!! :dstar:
Posthuman1313

Post by Posthuman1313 »

One of? I'd say this is going to be THE greatest map. I hope the Imperial Commando looks just as good (as much as I like the Rebel one, I just don't like the Rebels very much)!
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Post by General_Grievous_4 »

Whoa this map is going to be a monster. I'll probably play it for 3 days straight.
Protector_Pulch

Post by Protector_Pulch »

Hairman49er wrote:soo im gussing that the map is almost done with all this great progress.
No. This map is rather far from being finished. THE GOD (aka xwingguy^^)
has still to do the ISD interiors and all those gamemodes.
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Post by EJMM »

Protector_Pulch wrote:
Hairman49er wrote:soo im gussing that the map is almost done with all this great progress.
No. This map is rather far from being finished. THE GOD (aka xwingguy^^)
has still to do the ISD interiors and all those gamemodes.
*Finish* the ISD interiors, he showed us long ago parts of it, like a picture of a imperial pilot in front of a door showing a wall from the death star, so the first version of the map could be a month away :)
Protector_Pulch

Post by Protector_Pulch »

EJMM wrote:
Protector_Pulch wrote:
Hairman49er wrote:soo im gussing that the map is almost done with all this great progress.
No. This map is rather far from being finished. THE GOD (aka xwingguy^^)
has still to do the ISD interiors and all those gamemodes.
*Finish* the ISD interiors, he showed us long ago parts of it, like a picture of a imperial pilot in front of a door showing a wall from the death star, so the first version of the map could be a month away :)

I think it was some kind of a test and not a part of the interiors.
yoyam

Post by yoyam »

Man Xwingguy this map is taking an absurd amount of time to produce almost to the point where I feel like giving up watching this thread and being suprised the day this comes out, ALMOST.
Anyways, in the spirit of being constructive, ever thought of adding another mode that uses one of the Reb Transports already modeled and just having six regular ISD's on the attack? Then you could release it as a preliminary map with not that much extra effort and then later when you have the ISD's modeled you can do the same and have the one ISD with six Reb ships on the attack. Of course the reinforcement and assault counts would have to be upped substansially but I think its a good alternative to "whens this map comming outttttt alredyyyyyyy!!!!!!!" (hehe which isnt even a question if you're keeping track), especially if its a while until the final product will be completed. :)
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Post by EJMM »

*Finish* the ISD interiors, he showed us long ago parts of it, like a picture of a imperial pilot in front of a door showing a wall from the death star, so the first version of the map could be a month away :)
I think it was some kind of a test and not a part of the interiors.
Yeah, maybe,, or he used that design as reference, let's wait until xwingguy post some info, but by the look of his plans to realease two versions, maybe the first release isn't far
yoyam

Post by yoyam »

EJMM wrote: Yeah, maybe,, or he used that design as reference, let's wait until xwingguy post some info, but by the look of his plans to realease two versions, maybe the first release isn't far
Heres to hoping :lol:
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Post by EJMM »

better hope for it, cause if I don't, i think i'll most likely quit wathching the progress of the map, hope helps me to stay in track with it :)
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Post by Teancum »

I suppose I'll do the the obligatory "Boy Band Fan" post today.

Leik OMG XW!!! THIS MAP IS GOING TO BE SOOO aWEsOMe!!! Can't wait for it to come out!!!! YOu are like the best modder evar and nobody can ever come close! Can I get your autograph???

:P

So anyways, keep up the good work as always XW. I'm sure with your skill there's no real way to ruin this. You're the man.
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Post by yankeefan05 »

EJMM wrote:better hope for it, cause if I don't, i think i'll most likely quit wathching the progress of the map, hope helps me to stay in track with it :)
Donty lose hope. This map will end up being worth the wait, just like Vyse's Hyrule map and Vyse, LB, and Teancum's Rattak map, and other maps that will or have been worth the long wait.
xwingguy

Post by xwingguy »

Suprisingly, Rattak has been a WIP longer than this map has.

Most of the reasons this map is taking so long is because I can't put the entire map together at once. Whenever I try that, I kill the game engine and end up in a lock up that I can only escape from 40% of the time without rebooting. If I didn't need to walk on eggshells, I could finish this map in less than a week.
Lord_Wyrven

Post by Lord_Wyrven »

xwingguy wrote:Suprisingly, Rattak has been a WIP longer than this map has.

Most of the reasons this map is taking so long is because I can't put the entire map together at once. Whenever I try that, I kill the game engine and end up in a lock up that I can only escape from 40% of the time without rebooting. If I didn't need to walk on eggshells, I could finish this map in less than a week.
So you mean that if you try to play the map as a whole, the game locks up and you need to reboot? Is all the stuff for your ships on the same layer, it could be crashing if the layer is overloaded.
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