Announcing: UTAPAU: SINKHOLE

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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Alpha

Post by Alpha »

I did. I will also reskin the models when I can and add gunships. I have also added a Trade Federation Core ship into it with a command post inside.
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Post by Kaos4 »

This map is sounding better and better! I think you should finish it. I can't wait for you to release all your current maps!
OOM-9

Post by OOM-9 »

Apologies all around... sorry about the hold up on the side file.

Will be created right now :)

Sorry for the hold up... got distracted modding BF2 and was enthrawlled in learning 3ds Max and assorted accessories.

Will have it done by tonight, I want the UTAPUA map asap :)

Tell me how you want them sent... e-mail? YouSendIt, someother way?
Alpha

Post by Alpha »

Email, plz. [email protected]. Glad to see you're back, I got addicted to BFII for a while, too. :P I'm gonna try and edit textures for the buildings today. :D Off-hand anyone know what textures the Kamino buildings use?
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Post by Leviathan »

Just look at the Targa files (*.TGA) which are present into "BFBuilder\Assets\Shipped Worlds\Kamino\MSH" and "BFBuilder\Assets\Shipped Worlds\Kamino\World1"...
Alpha

Post by Alpha »

Done. All the kamino objects are retextured and I changed the Vehicle Droid so he's a better color. I might make him orange to match the troops later...
Bobafett16

Post by Bobafett16 »

so is there a release date? this keeps getting better and better!!!
Blackrider

Post by Blackrider »

vehicle droid? what vehicle droid? Oh can we get some screenshots. ONe were a bunch of gunships coming in would be very cool
OOM-9

Post by OOM-9 »

Battlefield 2 = pwn

I am already working on a full conversion for BF2

Don't know if I will mod SWBF2 or even buy it... kinda dissapointed by the beta *shrug*
Alpha

Post by Alpha »

I'm going to try and add gunships, but I've had a heap of trouble adding them in the past. Annoying, really.
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Post by Teancum »

What sort of problems? I had problems with sounds. I did find a workaround, though if you need help.

Also -- my web space still stands open.
Alpha

Post by Alpha »

The LUA in BFBuilder Pro makes it difficult, b/c none of the tutorials pertain to that LUA, and it's EXTREMELY different than the standard one.
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Post by Teancum »

The CW mission lua?
Alpha

Post by Alpha »

Yes.
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Post by Teancum »

I can help if you'd like. I've used them before using Pro.
Alpha

Post by Alpha »

I don't know how to add vehicles to it. I added the REQ name where it is supposed to go, but when I'm supposed to add the EntityFlyer part, I dont' know what to put and where to put it.
Guest

Post by Guest »

Alpha
Hurry, please! Soon there will be SWB2.
Bobafett16

Post by Bobafett16 »

haste make waist,lol still "hurry" tho i can't wait for the release!
Alpha

Post by Alpha »

I know, I know. This is an outdoor Utapau battle though, it's different than the one in BF2. Any help with the vehicles would be appreciated.
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Post by Teancum »

PM me Alpha. I can help with vehicles... What does the SPTest say about the Gunship? Does it even spawn?
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