Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)
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Alpha
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by Alpha » Tue Oct 11, 2005 5:18 pm
I did. I will also reskin the models when I can and add gunships. I have also added a Trade Federation Core ship into it with a command post inside.
Kaos4
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by Kaos4 » Tue Oct 11, 2005 5:22 pm
This map is sounding better and better! I think you should finish it. I can't wait for you to release all your current maps!
OOM-9
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by OOM-9 » Wed Oct 12, 2005 8:45 pm
Apologies all around... sorry about the hold up on the side file.
Will be created right now
Sorry for the hold up... got distracted modding BF2 and was enthrawlled in learning 3ds Max and assorted accessories.
Will have it done by tonight, I want the UTAPUA map asap
Tell me how you want them sent... e-mail? YouSendIt, someother way?
Alpha
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by Alpha » Thu Oct 13, 2005 12:16 pm
Email, plz.
[email protected] . Glad to see you're back, I got addicted to BFII for a while, too.
I'm gonna try and edit textures for the buildings today.
Off-hand anyone know what textures the Kamino buildings use?
Leviathan
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by Leviathan » Thu Oct 13, 2005 1:07 pm
Just look at the Targa files (*.TGA) which are present into "BFBuilder\Assets\Shipped Worlds\Kamino\MSH " and "BFBuilder\Assets\Shipped Worlds\Kamino\World1 "...
Alpha
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by Alpha » Thu Oct 13, 2005 1:14 pm
Done. All the kamino objects are retextured and I changed the Vehicle Droid so he's a better color. I might make him orange to match the troops later...
Bobafett16
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by Bobafett16 » Thu Oct 13, 2005 1:36 pm
so is there a release date? this keeps getting better and better!!!
Blackrider
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by Blackrider » Thu Oct 13, 2005 4:04 pm
vehicle droid? what vehicle droid? Oh can we get some screenshots. ONe were a bunch of gunships coming in would be very cool
OOM-9
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by OOM-9 » Thu Oct 13, 2005 7:53 pm
Battlefield 2 = pwn
I am already working on a full conversion for BF2
Don't know if I will mod SWBF2 or even buy it... kinda dissapointed by the beta *shrug*
Alpha
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by Alpha » Thu Oct 13, 2005 8:58 pm
I'm going to try and add gunships, but I've had a heap of trouble adding them in the past. Annoying, really.
Teancum
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by Teancum » Thu Oct 13, 2005 9:52 pm
What sort of problems? I had problems with sounds. I did find a workaround, though if you need help.
Also -- my web space still stands open.
Alpha
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by Alpha » Thu Oct 13, 2005 10:33 pm
The LUA in BFBuilder Pro makes it difficult, b/c none of the tutorials pertain to that LUA, and it's EXTREMELY different than the standard one.
Teancum
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by Teancum » Thu Oct 13, 2005 11:34 pm
The CW mission lua?
Alpha
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by Alpha » Fri Oct 14, 2005 12:34 pm
Yes.
Teancum
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by Teancum » Fri Oct 14, 2005 12:57 pm
I can help if you'd like. I've used them before using Pro.
Alpha
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by Alpha » Fri Oct 14, 2005 1:08 pm
I don't know how to add vehicles to it. I added the REQ name where it is supposed to go, but when I'm supposed to add the EntityFlyer part, I dont' know what to put and where to put it.
Guest
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by Guest » Fri Oct 14, 2005 2:06 pm
Alpha
Hurry, please! Soon there will be SWB2.
Bobafett16
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by Bobafett16 » Fri Oct 14, 2005 3:28 pm
haste make waist,lol still "hurry" tho i can't wait for the release!
Alpha
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by Alpha » Fri Oct 14, 2005 4:50 pm
I know, I know. This is an outdoor Utapau battle though, it's different than the one in BF2. Any help with the vehicles would be appreciated.
Teancum
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by Teancum » Fri Oct 14, 2005 4:58 pm
PM me Alpha. I can help with vehicles... What does the SPTest say about the Gunship? Does it even spawn?