Okay. I have the TIE X1 from the conversion pack vehicles assets. I attempted to put it ingame, but the X1 doesn't appear. In the error log, I get four Severity: 3 errors. They are as follows:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "imp_fly_tie_x1_sc BODY WEAPON1" mount node "hp_fire_1" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "(null)" mount node "hp_fire_2" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "imp_fly_tie_x1_sc BODY WEAPON2" mount node "hp_fire_1" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "(null)" mount node "hp_fire_2" not found
I checked in the .msh the .odf is calling, and the hp_fire_*s are there. Why can the game therefore not find these two hard-points?
theultimat wrote:Okay. I have the TIE X1 from the conversion pack vehicles assets. I attempted to put it ingame, but the X1 doesn't appear. In the error log, I get four Severity: 3 errors. They are as follows:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "imp_fly_tie_x1_sc BODY WEAPON1" mount node "hp_fire_1" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "(null)" mount node "hp_fire_2" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "imp_fly_tie_x1_sc BODY WEAPON2" mount node "hp_fire_1" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "(null)" mount node "hp_fire_2" not found
I checked in the .msh the .odf is calling, and the hp_fire_*s are there. Why can the game therefore not find these two hard-points?
Thanks.
look in the odf you must search hp_fire_1" hp_fire_2" and take this in the files folder and it must work !
theultimat wrote:Okay. I have the TIE X1 from the conversion pack vehicles assets. I attempted to put it ingame, but the X1 doesn't appear. In the error log, I get four Severity: 3 errors. They are as follows:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "imp_fly_tie_x1_sc BODY WEAPON1" mount node "hp_fire_1" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "(null)" mount node "hp_fire_2" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "imp_fly_tie_x1_sc BODY WEAPON2" mount node "hp_fire_1" not found
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Aimer.cpp(684)
Aimer "(null)" mount node "hp_fire_2" not found
I checked in the .msh the .odf is calling, and the hp_fire_*s are there. Why can the game therefore not find these two hard-points?
Thanks.
look in the odf you must search hp_fire_1" hp_fire_2" and take this in the files folder and it must work !
What are you talking about?
Missing hp_fire's won't make it not appear.. At least, that're my experiences. I would suggest placing another vehicle, and see if it works. Something must be wrong in your setup