Those Bigger interiors for the capital ships

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Post by Teancum »

I really don't want to burst your bubble Elmo, but trying to model the interior without having a background in modeling is like trying to feed a baby a steak. There's an old phrase "Milk before meat". It's best to start with something much simpler to learn how things work then progressively move on to more difficult things to chew.
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Post by Elmo »

Yes... I see... I'll try later in a few years :P
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Post by PvtParts »

Wouldnt wait that long. Why not now?

Just saying, with a game like this (for obvious reasons) sooner is better than later.
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Post by trainmaster611 »

About a year from now this game will be extinct :roll:
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Post by Elmo »

well, i've tried like all day yesterday and an hour today trying to piece the ship together... no luck! :(
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Post by fat_walrus »

ya, you'd have to get the xsi program but you might not understand the modleing program, Elmo.
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Post by Elmo »

I just downloaded XSI but i don't get any of it. Does it come with docs to read?
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Post by Qdin »

Elmo, the ONLY Downloadable LEGAL version is XSI Mod tools, which is NOT supported with the Exporter. So you might use that to LEARN XSI, but you can't use it at all regarding Modding this game. you have to pay if you want the real deal.

I'd say you have no idea what you're talking about, Elmo - lol

You've already re-asked questions which were said before IS impossible.

for instance, the Terrain Cutter. For some reason you DID keep believing that a model is terrain. Even thogh it's pretty logical it's not... :roll:
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Post by Elmo »

i don't mean to argue with you Qdin, but I understood, after the first few posts, that you cannot cut holes in models with a terrain cutter.:wink:

And I did not quite understand what you wrote about the XSI Mod Tools. I'll probably delete them and do other things since I have no real use for them :P
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Post by minilogoguy18 »

the real use for it is to learn how to model, i dont know why people just have this illusion that its the most difficult thing and only people who are trained know how to do it, ive only been doing it for a year and only been using XSI for a fraction of that time.
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Post by PvtParts »

Well, firstly, so few people seem to be productive modellers. And you rarely have modellers in general releasing low quality models - unlike mapping, where you get some garbage half-***** map every other day. This in itself creates the impression that modeling is both time consuming and difficult.

And just from the few times I've played around with XSI, to someone with no moddeling background its pretty daunting, and likewise not the friendliest interface.

You can't just take your mouse pointer and draw up a model, save it, then have it ingame.

I also think that because a large portion of the community doesn't take modding seriously, they have neither the desire or the time to learn how to model.
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Post by minilogoguy18 »

but what im trying to tell you is that i have no modeling background, i started out the same way anyone else here would, all i have ever had is trial and error, no one to teach me. no one ever got anywhere by giving up and waiting for everything to be spoon-fed to them, if you want something you have to reach out and take it or be left behind and be surpassed.
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Post by PvtParts »

Well I don't disagree. I actually plan to start out this coming summer (perhaps during spring break if I have time but I'll probably be doing stuff in my life-life). I've researched it a bit, toyed around with the editor, and gotten a load of tutorials/resources stacked up.

And when I said
I also think that because a large portion of the community doesn't take modding seriously, they have neither the desire or the time to learn how to model.
I was saying pretty much..what you just said.

I agree.
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Post by minilogoguy18 »

it doesnt take much time, why do you think it took me so long to release such simple models, ive got a life, teancum watched me model those ships in less than hour each and i have many more, they just need finishing touches. but as far as this thread goes, if you want better interiors, your only gonna get them one way, and thats to make them yourself because i havnt seen any of the other modelers take any interest in making bigger interiors, if i play a space map i play to fly.
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Plans to add hangars to coreship

Post by AceMastermind »

I just recently opened up the Federation Core ship hangars in XSI, i'm basically tearing the ship apart and redesigning the interior where there was none, i should have it all done soon.
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Post by PvtParts »

Neat. Can't wait to see what it looks like.

You should (I mean I would like it) rescale it to be more accurate size.

And maybe detatch the core so we can have a core-ship model too.
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CIS Coreship hangars

Post by AceMastermind »

PvtParts wrote:You should (I mean I would like it) rescale it to be more accurate size.
I'm definitly going to scale it up, i would like for the Federation Landers(another project i'm working on) to be able to fit through the hangar doors like in the movie.
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Post by Elmo »

wow! can't wait! But anyway, I think I won't jump into modeling just now, as I'm still learning the basics of modding :P
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Post by PvtParts »

Your working on trade fed landers?

Oh god.

Well, firstly, do you think you'll be releasing them? And if so, whats the 'eta' for the release?

I would love to have both of those models (I've got a few maps with landers and such)
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Post by darthgunray »

watch out elmo, i'm doing the same thing. But don't worry i'm having alot of trouble too
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