i could do that but then it would be horrbily unbalanced and its perfect nowMrCrayon wrote:No, I mean when they fly over, they own up anything that moves. Not like one you can call on. I mean like a real orbital strike from an actual ship!
Geonosis: Coastline
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- acryptozoo
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Re: Geonosis: Coastline
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MrCrayon
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Re: Geonosis: Coastline
oh. Sad face.
Sounds go though. I would recommend re-skinning some objects to be covered in sand. Make it pertain to the environment more.
Sounds go though. I would recommend re-skinning some objects to be covered in sand. Make it pertain to the environment more.
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Re: Geonosis: Coastline
yes i am still working on some more beach objects but more will get a reskinMrCrayon wrote:oh. Sad face.
Sounds go though. I would recommend re-skinning some objects to be covered in sand. Make it pertain to the environment more.
still one beta sopt open XD
- Deathplayer
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Re: Geonosis: Coastline
this beta spot is for me! 
- acryptozoo
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Re: Geonosis: Coastline
okay ill add youDeathplayer wrote:this beta spot is for me!
-----------------------UPDATE--------------------------------
added another cave system
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- Fiodis
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Re: Geonosis: Coastline
You enter by falling straight down? I hope there's another way out.
- Firefang
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Re: Geonosis: Coastline
One can only guessacryptozoo wrote: oh the wonders of where this will lead
- sim-al2
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Re: Geonosis: Coastline
There's also a small breathing problem... hope it's not too long or players will not be able to reach the end...
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Re: Geonosis: Coastline
well the reward from making it trough will be well worth itsim-al2 wrote:There's also a small breathing problem... hope it's not too long or players will not be able to reach the end...
hehehe
as far as updates go
fixed the arc's
and added a v-wing squad
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- commander501stappo
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Re: Geonosis: Coastline
- Fiodis
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Re: Geonosis: Coastline
Something I noticed - the starfighters move far too slowly and in synch to be realistic.
- commander501stappo
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Re: Geonosis: Coastline
?Fiodis wrote:Something I noticed - the starfighters move far too slowly and in synch to be realistic.
is the beta out allready?
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Nova Hawk
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Re: Geonosis: Coastline
commander501stappo wrote:is the beta out allready?Hidden/Spoiler:
acryptozoo wrote:beta will be out soon jsut need to finalize some stuff
2-5 days be patinet
- commander501stappo
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Re: Geonosis: Coastline
I know, but fiodis wrote:
just like he allready tested itFiodis wrote:Something I noticed - the starfighters move far too slowly and in synch to be realistic.
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Re: Geonosis: Coastline
OFFTOPIC: i gave a small beta/alpha to some people on xfirecommander501stappo wrote:I know, but fiodis wrote:just like he allready tested itFiodis wrote:Something I noticed - the starfighters move far too slowly and in synch to be realistic.
as for the fighters they doo move abit slow ill see if i can change that w/o remaking all the animations
ill try to get an update up in like 5-10 mins (too lazy to take all the pics)
EDIT okay okay got sum up
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Re: Geonosis: Coastline
nice
offtopic: oh, I forgot that
EDIT: I voted "other" so...maybe have some crashed starfighters around the place.
offtopic: oh, I forgot that
EDIT: I voted "other" so...maybe have some crashed starfighters around the place.
- SAMofBIA
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Re: Geonosis: Coastline
lookin good my freind!
I half agree with what mrcrayon was saying about the orbital strikes, but i think that would be way too OP (over powered) and im going to suggest that you give them normal turrets or weakish ones that dont absolutely dstroy everything, JUST to add more fire into the setting since it is geonosis. BUT you could give them very little (like 5 or 10) to no damage so they dont become overkill if you know what i mean.
I half agree with what mrcrayon was saying about the orbital strikes, but i think that would be way too OP (over powered) and im going to suggest that you give them normal turrets or weakish ones that dont absolutely dstroy everything, JUST to add more fire into the setting since it is geonosis. BUT you could give them very little (like 5 or 10) to no damage so they dont become overkill if you know what i mean.
- Deathplayer
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Re: Geonosis: Coastline
sounds good SAMofBIA.
do you mean a few turrets that don't do any damage, just to make the map look busier?SAMofBIA wrote:BUT you could give them very little (like 5 or 10) to no damage so they dont become overkill if you know what i mean.
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Re: Geonosis: Coastline
what do you mean with exploration?? if you mean explosions i would say everywhere but not in caves
- Deathplayer
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Re: Geonosis: Coastline
@ Anakin - translated for you: exploration = erforschung, erkundung.
couldn't vote but i say make an area with easter eggs like in Tatooine: Tusken Camp
couldn't vote but i say make an area with easter eggs like in Tatooine: Tusken Camp





