Better Battlefront: Mygeeto

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Carth

Better Battlefront: Mygeeto

Post by Carth »

Hey guys,

this is my first map for the german Mod "Better Battlefront". We would make a more realistic gameplay for SWBF II with a litte mappack with about 5-7 maps.

I started my work with the sides and my first map. It's a Mygeeto Map and i have take some screenshots:

http://killersor.ki.funpic.de/Screensho ... -38-59.jpg
http://killersor.ki.funpic.de/Screensho ... -47-15.jpg
http://killersor.ki.funpic.de/Screensho ... -09-81.jpg
http://killersor.ki.funpic.de/Screensho ... -28-57.jpg
http://killersor.ki.funpic.de/Screensho ... -22-73.jpg
http://killersor.ki.funpic.de/Screensho ... -13-59.jpg
http://killersor.ki.funpic.de/Screensho ... -17-82.jpg
http://killersor.ki.funpic.de/Screensho ... -46-04.jpg

On this map, the gameplay is very different to the original gameplay. There are only 3 classes to chose: The rifleman, the medic or specialist and the sniper. Units die faster than normal and you can kill someone with 2-3 shots. All the weapons have recoil. Also there is the new smoke granade! The grenades and mines dosn't have a red light anymore (last screenshot!).

The next days i will improove the AI (not so important, 'cause I hope yo'll play this map in multiplayer ;) ) and maybe change the skyscraper textures. I also going to upload the map to test in the next days!

Also we have a (german) page for the Project:
http://www.better-battlefront.de.ki
You can visit an join if you want. ;)

EDIT: Here's the Downloadlink for the Beta 1.0: http://rapidshare.com/files/23353518/Be ... 0.rar.html
Here the Filefront link: http://files.filefront.com//;7070616;/

Carth
Last edited by Carth on Thu Mar 29, 2007 4:46 pm, edited 3 times in total.
FOOLIS
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RE: Better Battlefront: Mygeeto

Post by FOOLIS »

Wow looks good!! i like the skins

:wink:
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RE: Better Battlefront: Mygeeto

Post by Hero_Unit »

I must say, this looks incredible so far. :shock:
DarthMan

RE: Better Battlefront: Mygeeto

Post by DarthMan »

WOW!!! Like the idea of a simple 3 unit side and more realistic damage system.
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RE: Better Battlefront: Mygeeto

Post by Darth_Z13 »

I sense a Mygeeto trend through the Force.

Looks cool.
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Post by ARC_Trooper_phi658 »

I just have a question, if you wanted to make gameplay more realistic, why did you not use the snow rebel skins? maybe this is for the best, these dark skins look cooler. I am just saying that for the enviroment, the snow rebels might have fit better.

other than that, the map looks good. I like the mist effects, and the realism will probably go over real well with many players.

keep up the good work.
Razgriz

Post by Razgriz »

Looks good for your first map dude
yoyam

Post by yoyam »

awesome we were hoping to do something like this on our tatooine map. Good luck man ill be watching this one closely :wink: .
Carth

Post by Carth »

Yeah thank you so far...

I think that the urban rebel skins fit to the environment because it's mostly grey there... maybe i'll change the rebels...
And by the way, it is not my first map, but the first map I posted here. ;)

Yoyam, maybe we can work together... I'll write a PM to you!

Carth
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Post by XxDepredationxX »

The rebel skins look nice!!! One of them is wearing a mask, feels like CS.

Although Mygeeto is a cool map, the ongoing trend is starting to make it boring...
clonecommand

Post by clonecommand »

The rebel seems to have the top of its head missing. It is seethrough.
I think the rebel skins look great in that enviroment. They do blend in well. It may be a snow enviroment, but I don't see much snow...
Please improve the AI! I don't play multiplayer.

Looks awesome right now!
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Post by AlexSecura »

Like i said in the PM to you.Very nice Map and very cool accurate Weapons.

btw:You should add the Link to the Beta in your First Post,which you host on your Homepage,so the Dudes here can see how far you are and how it looks ingame.

Keep up your good work in it.
Carth

Post by Carth »

Yeah, I added the link... you can download now the beta version!

By the way, it's a newer version, than that you've played Alex!

Carth
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Post by Zaborack »

Might be me, but the buildning in the third screenshot looks precisely like the central buildning in "Coruscant City" by Rends :/
Well, if I am right then i hope you got permission by Rends to use it.
Good luck in this!
Carth

Post by Carth »

Well, I think rends have released his models to public?! So everyone can use these objects...
And well, I credit him in the readme! (Because Rends is the reason, that I am a modder now...)

Carth
yoyam

Post by yoyam »

Carth wrote: Because Rends is the reason, that I am a modder now...)
haha me too man. anyways i like the idea of working together, i dont have any problem with it going in your mappack just know that its also going in the competition so if it wins itll be in that too :D.
DarthMan

Post by DarthMan »

YAY!! A beta, wait oh crap rapidshare attack! Only....45...days...left...can't bare.....the...limit...
but anyway dling now.
EDIT:Whoops forgot to read the rest of your post, good sites to upload are filefront and filetoast(:))
Carth

Post by Carth »

Yeah, I will upload on Filefront... and edit the link in the first post...

Back to the map: Any suggestions to make it better?
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Post by AlexSecura »

Hey Carth aka RaideN |-BBF-|.

I read the Read-Me from your new Beta and what did i found:• AlexSecura (danke für's testen)
I was very surprised :shock: to see that,many Thanks.
For this Version I give you more suggestions.
Last edited by AlexSecura on Thu Mar 29, 2007 7:49 pm, edited 1 time in total.
DarthMan

Post by DarthMan »

It was pretty fun but heres a sugestion:
More vairity in the medic/spec. class. The officer trooper(i'm guessing thats what it is) was good, but I'm taking mainly about the gcw units. Maybe change there weapons (I don't have any idea on what to change them to). They felt to similar. And different secondary weapons. Kept the med/ammo, but change the time bombs(maybe one of the units have the time bombs but make it so that this class will be different for each side.)(if you want)
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