A brief history of the map, almost every building has been re-UV'd to fix pandemic errors, have shadowvolumes added
(but I know now why they don't put them on a lot of buildings but that is another story) as well I have changed most of the collisions so they are tight to the building. Have also changed the ground textures and added more bling to make the map more appealing
Anyway on to the details, have added more modes to the map, both CTF modes and hero assault. With the hero assault mode since all the collisions have changed you can now fight across the rooftops. The Conquest mode is staying the same as it appeared in the mapping contest, three types of units a side. May add a XL mode with all the units available just for total chaos.
The 1 flag CTF can get quite intense in the middle where the flag home base is.
The map is about 90% just adding more barriers and a touch more bling.
Here are the in game pics, enjoy






















