YaNkFaN's new maps

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YaNkFaN
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YaNkFaN's new maps

Post by YaNkFaN »

Well guys I'm doing something I usually don't do and that is take on two maps at once. Me and speck were planning on doing Utapau the actual battle but due to lack of assets and our inabilities to use XSI we quickly scrapped the idea...so instead we decided to do something along the lines of this....
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well that had it's complications too luckily Darth D.U.C.K came to our rescue and put together these amazing hallways that look just great (look at the pics). While he was doing that i put together this other map due to boredom so now i'm stuck with two maps that aren't quite finished yet but hopefully will be soon the plains one will probably be before the venator...

and screenies

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enjoy
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Re: YaNkFaN's new maps

Post by Grev »

Woah. Like, Hwoah! Nice! I like the hallways that D.U.C.K. made!
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Re: YaNkFaN's new maps

Post by Ping »

Sweet!
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Re: YaNkFaN's new maps

Post by (RAPTOR)BENSTWO{SGT} »

The desert one looks really cool. Also by chance any more pics of the venator hangar? :oops: Looking good. :thumbs:
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Re: YaNkFaN's new maps

Post by Nova Hawk »

Wow, that's really good! Can't wait...
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Re: YaNkFaN's new maps

Post by Sky_216 »

Looks great Yankfan....both the desert and the venator. Tunnels one looks good, but I'd have to see more to really say whether I thought it was great or not (I'm sure it will be). Anyway nice work as always. :D
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Re: YaNkFaN's new maps

Post by YaNkFaN »

lol the reason for lack of pics is cause i don't have it done yet if you look in the background of the hangar you see yes an empty hangar this is cause i'm not done yet more pics will be up shortly
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Re: YaNkFaN's new maps

Post by Eggman »

Wow, the plains map looks beautiful, and the indoor map looks like a good concept as well. You really do great work.
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Re: YaNkFaN's new maps

Post by Fluffy_the_ic »

As Peter Griffin would say "Freakin', sweet." Looks awesome!
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Re: YaNkFaN's new maps

Post by Taivyx »

Concept for the space one looks promising and the desert looks very purty as well :P
Which assets are the grass in the last picture from though?
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Re: YaNkFaN's new maps

Post by YaNkFaN »

retextured yavin grass tall and kas reeds
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Re: YaNkFaN's new maps

Post by fiddler_on_the_roof »

looks awesome :thumbs: , especially the hallways! :thumbs:
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Re: YaNkFaN's new maps

Post by andrija »

u are makin space utapau :runaway:
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Re: YaNkFaN's new maps

Post by YaNkFaN »

not really...there will be no space combat if that's what you think but the hangars are big enough to hold vehicles...
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Re: YaNkFaN's new maps

Post by Delta-1035 »

YaNkFaN wrote:not really...there will be no space combat if that's what you think but the hangars are big enough to hold vehicles...
Very interesting, if you'll need beta testers, I'm here :wink:
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Re: YaNkFaN's new maps

Post by RC-1207_Sev »

:eek: WOW that great but shoot i wish we could of had a Utapau map.... The desert looks great!! What planet is it??
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Re: YaNkFaN's new maps

Post by Teancum »

YaNkFaN wrote:
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Nice atmosphere here. That's quality work. :thumbs:
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Re: YaNkFaN's new maps

Post by MandeRek »

Very nice work YaNkFaN! :D Wish BF0 had a space map like that; this is clearly one of the most canon and awesome space maps ever ;)
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Re: YaNkFaN's new maps

Post by FOOLIS »

MandeRek wrote:Very nice work YaNkFaN! :D Wish BF0 had a space map like that; this is clearly one of the most canon and awesome space maps ever ;)
I second that ;)
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Re: YaNkFaN's new maps

Post by lesovikk1 »

so this is a space map? if so will the ships exit from the center of the ship like from the attach ment? also the ship could be along the lines of the republic commando game before the commandos come... so when the ship fell to the trandos so trandos vs clones
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