The Final Frontier

Talk and share anything related to Star Wars Battlefront 2. No maps or mod announcements here. Use Work in Progress forum.

Moderator: Moderators

Locked

What enemy should apear in the sides test map [USS Horizon]

Klingons
12
57%
Romulans
1
5%
Ferengis
1
5%
Xindis
3
14%
Star Wars guys? [chose who]
4
19%
 
Total votes: 21
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Re: The Final Frontier

Post by RevanSithLord »

Yeah, visually, maybe different, but anatomically.....they're the same. So I personally think as far as features go, the picture shouldn't matter. As for the clothes, I think I might be seeing where you're going. If I can get some reference pictures of ENT Klingons for you, then I will. :p
User avatar
[TFA]Padawan_Fighter
High General
High General
Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
Projects :: Ha - as if I will ever get back to them
Games I'm Playing :: SWBF2 ARK EliteDngrs
xbox live or psn: No gamertag set
Location: Lost at sea

Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

Sorry...but eh....you're somewhat right in the anatomically correct. They didn't have the ridges in TOS, so OBVIOUSLY they never had in in ENT either.
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: The Final Frontier

Post by Maveritchell »

[TFA]Padawan_Fighter wrote:They didn't have the ridges in TOS, so OBVIOUSLY they never had in in ENT either.
I do not think it is quite as obvious as you believe.
User avatar
[TFA]Padawan_Fighter
High General
High General
Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
Projects :: Ha - as if I will ever get back to them
Games I'm Playing :: SWBF2 ARK EliteDngrs
xbox live or psn: No gamertag set
Location: Lost at sea

Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

:shock:



I stand corrected.
User avatar
Gen.Kenobi
Corporal
Corporal
Posts: 150
Joined: Sun Feb 08, 2009 3:13 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Lieutanant Commander aboard ENTERPRISE NX-01

Re: The Final Frontier

Post by Gen.Kenobi »

hehehehehe.

That's true. Klingons are different on ENT and after ENT.

@Maverichell: I didn't know that you are a treekie ;)
User avatar
[TFA]Padawan_Fighter
High General
High General
Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
Projects :: Ha - as if I will ever get back to them
Games I'm Playing :: SWBF2 ARK EliteDngrs
xbox live or psn: No gamertag set
Location: Lost at sea

Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

Okay...well, Klingon or no, we're going to need new models for the sides. The stock characters just don't work.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: The Final Frontier

Post by DarthD.U.C.K. »

people have done more difficult things than skinning cartilages on heads...
User avatar
[TFA]Padawan_Fighter
High General
High General
Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
Projects :: Ha - as if I will ever get back to them
Games I'm Playing :: SWBF2 ARK EliteDngrs
xbox live or psn: No gamertag set
Location: Lost at sea

Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

Yeah, but this is impossible. I can't skin an Archer onto a Han because the texture spots are messed up. And I can't skin him onto a Luke because the lighting messed up. So the only solution is to make a new model.
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: The Final Frontier

Post by DarthD.U.C.K. »

use a jedi maybe?
User avatar
[TFA]Padawan_Fighter
High General
High General
Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
Projects :: Ha - as if I will ever get back to them
Games I'm Playing :: SWBF2 ARK EliteDngrs
xbox live or psn: No gamertag set
Location: Lost at sea

Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

[TFA]Padawan_Fighter wrote:I can't skin him onto a Luke because the lighting messed up.

Luke is the only Jedi model I could find that will fit an Archer-like model. But, I cant do it because the lighting messes up.
User avatar
Gen.Kenobi
Corporal
Corporal
Posts: 150
Joined: Sun Feb 08, 2009 3:13 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Lieutanant Commander aboard ENTERPRISE NX-01

Re: The Final Frontier

Post by Gen.Kenobi »

well, for making player models we would have to count with goodwill of people to export it...anyone would like to help?
User avatar
MetroidNut
Private Second Class
Posts: 65
Joined: Sun Jun 28, 2009 3:21 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Right behind you. ...Gentlemen.

Re: The Final Frontier

Post by MetroidNut »

Annnnnd silence, heh. I do wish I could help, but my modding abilities are in their infancy. I suppose I'll try to help at least a little bit on this thread instead. So with regards to the Klingons - it's important to remember that Enterprise was a weekly TV series, and weekly shows try to save money at all costs (The Original Series once used an Enterprise serving tray as a Romulan wall decoration). So in all likelihood, TNG/DS9/Voyager costumes were reused, with no more than minor alterations, in Enterprise.

In summary: it would quite probably be alright to use costumes of 24th century Klingons to represent those from the 22nd.
User avatar
Gen.Kenobi
Corporal
Corporal
Posts: 150
Joined: Sun Feb 08, 2009 3:13 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Lieutanant Commander aboard ENTERPRISE NX-01

Re: The Final Frontier

Post by Gen.Kenobi »

Thanks! I have good news for everyone (that likes our mod)!


Sadly, one of the best mods for HL2: Enterprise: TCW is closing its doors. But the good news are: They are realesing their models to public use, so we'll have top quality models on our maps. And the beta is closer. http://www.moddb.com/mods/star-trek-ent ... -of-an-era

Now we're searching someone that helps us to convert all models/textures!


Thanks!
User avatar
[TFA]Padawan_Fighter
High General
High General
Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
Projects :: Ha - as if I will ever get back to them
Games I'm Playing :: SWBF2 ARK EliteDngrs
xbox live or psn: No gamertag set
Location: Lost at sea

Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

:eek:




God has given us a blessing.


Now we just need to find out what the format of the models are, and see if we can't convert them.
RogueKnight
Space Ranger
Posts: 2512
Joined: Sat Nov 22, 2008 1:50 pm
Projects :: Life. Work.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: Washington, US

Re: The Final Frontier

Post by RogueKnight »

Hate to be a downer, but most of those models have WAAAY too many polies to work well in battlefront.
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: The Final Frontier

Post by Maveritchell »

DarthRogueKnight wrote:Hate to be a downer, but most of those models have WAAAY too many polies to work well in battlefront.
Not only that, but what's the point of making a total conversion if you're just going to assimilate (pun intended) a whole bunch of other teams' work? Any old joe can just use a bunch of assets they didn't make.
User avatar
[TFA]Padawan_Fighter
High General
High General
Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
Projects :: Ha - as if I will ever get back to them
Games I'm Playing :: SWBF2 ARK EliteDngrs
xbox live or psn: No gamertag set
Location: Lost at sea

Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

1: We're not making a total conversion out of those assets. We just need the unit assets, and maybe even the weapons. Everything else is homemade.

2: Nobody ever really WANTED to ever MAKE models for the sides, not even a Jonathan Archer model. This is the only thing we have, or at least, about to have.
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: The Final Frontier

Post by Maveritchell »

[TFA]Padawan_Fighter wrote:Nobody ever really WANTED to ever MAKE models for the sides, not even a Jonathan Archer model. This is the only thing we have, or at least, about to have.
Then - and not to be a jerk about this - why are you doing a total conversion? This could just be my opinion, but the whole reason for doing something like this is to either create something totally new visually or to create something new on a gameplay front. Since you've shown no plans to make a different kind of gameplay, I can only assume your goal is to do a visual conversion - and if that's your goal, saying "well we want to do it but we don't want to make skins/models" seems a bit counterintuitive.
User avatar
[TFA]Padawan_Fighter
High General
High General
Posts: 806
Joined: Wed Mar 25, 2009 3:37 pm
Projects :: Ha - as if I will ever get back to them
Games I'm Playing :: SWBF2 ARK EliteDngrs
xbox live or psn: No gamertag set
Location: Lost at sea

Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

Allow me to say it clearly.

WE would like to make models, but frankly, WE don't have the knowledge to do so, so WE would like it if SOMEONE with the proper knowledge of modeling, could MAKE ONE. but it seems, NOBODY wants to do that. so THIS is basically the ONLY thing we can get right now.
501st_commander
Master Bounty Hunter
Master Bounty Hunter
Posts: 1570
Joined: Wed Dec 10, 2008 7:48 pm

Re: The Final Frontier

Post by 501st_commander »

Gen.Kenobi wrote:Thanks! I have good news for everyone (that likes our mod)!


Sadly, one of the best mods for HL2: Enterprise: TCW is closing its doors. But the good news are: They are realesing their models to public use, so we'll have top quality models on our maps. And the beta is closer. http://www.moddb.com/mods/star-trek-ent ... -of-an-era

Now we're searching someone that helps us to convert all models/textures!


Thanks!

-Gen.Kenobi
wait, is the mod ending? Or am i reading this wrong?
Locked