The Dark Times (fmr. "Battlefront Unleashed")

Discussion, progress updates, and downloads for the Dark Times and Rising Son mods.

Moderator: Moderators

Locked
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: Battlefront: Unleashed

Post by Fiodis »

Wait a moment....

I have an extremely limited amount of scripting knowledge, but that is a LUA weapon, yes? You can't be changing the unit's ODF or it will affect everyone with that odf, correct?
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Battlefront: Unleashed

Post by Maveritchell »

Fiodis wrote:Wait a moment....

I have an extremely limited amount of scripting knowledge, but that is a LUA weapon, yes? You can't be changing the unit's ODF or it will affect everyone with that odf, correct?
No, it is not a LUA weapon. It is the same disguise kit we've had as an unused asset since SWBF1.
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Battlefront: Unleashed

Post by Nova Hawk »

Maveritchell wrote:
Nova Hawk wrote:Well because you guys have a spec ops trooper for the rebels who turns into a stormtrooper, so I was thinking you could do the skin with the helmet off, and then with the disguise kit, you could have it be a regular clone trooper uniform.
And once again, I will tell you:
Maveritchell wrote:That's not how a disguise kit works.
A disguise kit changes the mesh of one unit's model to match the mesh of the first unit on the opposing team. This does not work mechanically or logically:

Mechanics: The first unit mesh of the opposing team (Empire) is not a clone trooper. It would have to be to work.

Logic: Why would "putting a helmet on" be a valid attack? Why would a clone running around with a helmet on be any more of a disguise than a clone without a helmet on? Either way, it's not an Imperial.

I specifically used the helmet-less mesh because the de-helmeted clone is more personal and seems like a better fit for a Rebel unit (and it also fits better with their partner hero).

Of course, it was simply easier for me to say "that's not how a disguise kit works."
Oh, ok thanks for clearing that up.
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: Battlefront: Unleashed

Post by Fiodis »

Maveritchell wrote:
Fiodis wrote:Wait a moment....

I have an extremely limited amount of scripting knowledge, but that is a LUA weapon, yes? You can't be changing the unit's ODF or it will affect everyone with that odf, correct?
No, it is not a LUA weapon. It is the same disguise kit we've had as an unused asset since SWBF1.
:shock:


I never noticed that in the SWBF assets!
User avatar
(RAPTOR)BENSTWO{SGT}
Command Sergeant Major
Command Sergeant Major
Posts: 280
Joined: Tue Jul 22, 2008 3:47 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

Re: Battlefront: Unleashed

Post by (RAPTOR)BENSTWO{SGT} »

Seeing your making the force unleashed characters will you by any chance be including the imperial EVO troopers?
Hidden/Spoiler:
Image
Or Captain Ozzik Sturn?

http://starwars.wikia.com/wiki/Ozzik_Sturn

Stormtrooper commander looks great too. :bowdown:
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Battlefront: Unleashed

Post by Maveritchell »

Here's the rundown on Force powers I promised earlier, with of course the requisite videos.

Force Push (Charge): Medium-range attack; knocks enemy over and does damage dependent on length of charge.

Saber Throw: Do I need to explain this one? Medium/long-range attack; throws lightsaber at target, boomerang-style, does damage on the way there and the way back.

Force Grip: Short/medium-range attack; lifts units in the targeted area off the ground for a short time, immobilizing them.

Force Pummel (Charge): Medium/long-range attack; pulls rocks from the ground and throws them at the target locked on to. Must charge or no attack.

Force Repulse (Charge): Medium-range attack; similar to an omnidirectional Force Push; Compared to Force Push, it can be charged for longer but does not do proportionally more damage and knockback (than Push at similar charge levels) until charged to the highest level.

Force Rend (LS): Very short-range attack; a lightsaber swing infused with the Force that damages and knocks over enemies. Slightly extended hitbox from a melee attack.

Force Crush (Charge, DS): Medium-range attack; creates a small Force implosion on the target, dealing damage.

Sith Strike (DS): Very short-range attack; Dark Side-powered electrified lightsaber swing, hurts and knocks over enemies in range.

Force Lightning (Charge, DS): Medium-range attack; Dark Side-generated lightning that damages opponents in range. When fully charged, lightning is explosive on contact.

And of course the videos:
Force Powers Preview Video (Low Quality)
Force Powers Preview Video (High Quality)
Force Powers Preview Video (HD)

You should be able to see most of the heroes in this video, too.
H_BOMB
Command Sergeant Major
Command Sergeant Major
Posts: 275
Joined: Fri Aug 08, 2008 12:16 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: That little box. You know, kinda toward the left side of the screen...
Contact:

Re: Battlefront: Unleashed

Post by H_BOMB »

Amazing Mav, simply amazing. I didn't think it was possible to get BF2 to do something like that. Kudos on the skins as well, they look awesome. Especially Maris, Shaak Ti, and Kota. I can't wait to play as the Shadow Guard, keep it up. Its inevitable that this mod will become something great. Especially when combined with the Convo pack.
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Battlefront: Unleashed

Post by Nova Hawk »

I didn't see any Kota, Maris or Shaak Ti....
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Battlefront: Unleashed

Post by Maveritchell »

Nova Hawk wrote:I didn't see any Kota, Maris or Shaak Ti....
Who'd you think the fella with the green lightsaber wearing Rahm Kota's clothes was? All of them are in there (and they're not just reskins either). You can see them all being played as. And in case you didn't:

Kota demonstrates Force Push and Force Grip, Shaak Ti demonstrates Force Rend, and Maris Brood demonstrates getting hit by Sith Strike (she's also the last unit shown in the video).
User avatar
EraOfDesann
Jedi Admin
Jedi Admin
Posts: 2170
Joined: Mon May 30, 2005 5:22 pm
Location: North Texas
Contact:

Re: Battlefront: Unleashed

Post by EraOfDesann »

Nova Hawk wrote:I didn't see any Kota, Maris or Shaak Ti....
How could you not see them? :?
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Battlefront: Unleashed

Post by Nova Hawk »

No I mean I didn't see any pics of them in here. Like what page # are they on?
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Battlefront: Unleashed

Post by Maveritchell »

Nova Hawk wrote:No I mean I didn't see any pics of them in here. Like what page # are they on?
They're on page "watch the video because it's what we're talking about." You know, the one from only about five posts up?
User avatar
Sky_216
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2086
Joined: Mon Feb 13, 2006 3:28 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Battlefront: Unleashed

Post by Sky_216 »

Very impressive Maveritchell. Some of the ffects are pretty slick too. :)
Guest

Re: Battlefront: Unleashed

Post by Guest »

Very nice! Especially Maris, Shadowguard and of course Starkiller.
Have the lighstabers got new effects?
And as I understand you can run after charging some force powers like force push?
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Re: Battlefront: Unleashed

Post by Teancum »

Wow, those models are pretty impressive. They look like they're ripped straight out of the game! :thumbs:
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Re: Battlefront: Unleashed

Post by DarthD.U.C.K. »

awesome! i cant wait to play as maris

forcerepulse still looks a bit weird..

im not shure how it could be exactly improved though
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Battlefront: Unleashed

Post by Maveritchell »

negah wrote:Have the lighstabers got new effects?
Not sure what you mean there.
negah wrote:And as I understand you can run after charging some force powers like force push?
You can run after charging any power.
Teancum wrote:Wow, those models are pretty impressive. They look like they're ripped straight out of the game!
Everything probably looks pretty impressive on Youtube - we'll see how impressive when they're released. Most (okay all) of the new playermodels are just edited and retextured versions of stock playermodels.
User avatar
666rulerofclones
Command Sergeant Major
Command Sergeant Major
Posts: 281
Joined: Fri Aug 08, 2008 1:30 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: The Badger State!

Re: Battlefront: Unleashed

Post by 666rulerofclones »

i think negah means how there are several different kinds of crystals, normal, compressed, and unstable, and therefore each different crystal gives the saber a different effect. not sure if thats what negah means though.
Guest

Re: Battlefront: Unleashed

Post by Guest »

Well I meant that the sabers look kinda different than the standard swbf2 sabers, I watched the high quality video.
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Battlefront: Unleashed

Post by Fluffy_the_ic »

This looks better than the actual Wii version of TFU XD
Locked