Looks sweetVF501 wrote:Warthog- Gatling Gun Version
2626 Tris
15 Objects
Chassis is One Cube
Gatling needs to be finished out but its pretty much done being modeled.
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Moderator: Moderators

Looks sweetVF501 wrote:Warthog- Gatling Gun Version
2626 Tris
15 Objects
Chassis is One Cube
Gatling needs to be finished out but its pretty much done being modeled.
Hidden/Spoiler:


Awesome!VF501 wrote:Warthog- Gatling Gun Version
2626 Tris
15 Objects
Chassis is One Cube
Gatling needs to be finished out but its pretty much done being modeled.
Hidden/Spoiler:





Agreed -- it looks to be all windshield. Other than that it looks great. Maybe a bit more suspension modeling for the underbody to flesh it out, but I'm real impressed.Culvar wrote:Looks sweetVF501 wrote:Warthog- Gatling Gun Version
2626 Tris
15 Objects
Chassis is One Cube
Gatling needs to be finished out but its pretty much done being modeled.
Hidden/Spoiler:The windshield looks out of proportion with the rest a bit though.



Turrets have no animation, all movement is dynamic and relies on how you set up the hierarchy in XSI and how you defined it in the ODF.VF501 wrote:The only thing perplexing me is how the Turret is animated. I can't find any animation files for a vehicle mounted turret, so I'm wondering if its primarily how the model is setup and how the
FLYERSECTION = "TURRET1"
part of the odf is done. I've looked over several .mshs of vehicles that have turrets, and they have a very simple hierarchy.




Pretty nice! I like low-poly models more than really high ones (YJJ kinda forced me tooepm01 wrote:I haven't really worked on this for a while now but, I present to you the fixed up, almost completely textured Ford Anglia '66 (Or whatever else it looks like). I'd like to thank VF501 alot for fixing up the car and now it looks alot better than it did before, so thanks
Comments and Critism on this model would be helpful for future versions or models.Hidden/Spoiler:


