The voyage is far from over. No, I wouldn't call this a sequel, more like a version two with a lot more content than the original. Aside from many ODF tweaks and weapon, model, and skin changes,
The Exile's Voyage will be extending to several other shipped maps as well as non-conquest modes under the Extended Civil War era, all featuring new units.
Currently the available modes are:
- Conquest on Endor and Naboo as featured in version one
- 2-Flag CTF on Naboo
- Katarn Armored Troopers vs. B2 Battle Droids Hunt on Endor (former Clone Wars rivals)
- Rebel Dead-Eyes vs. Imperial Storm Commandos Hunt on Naboo (a sniper shootout kind of thing)
What's being worked on right now is Mustafar Conquest. The units implemented so far, new and old, are:
Alliance
Elite Rebel Trooper
Weapons: A280 Blaster Rifle, DH-17 Blaster Pistol, Thermal Detonators
Rebel Heavy Weapons Officer
Weapons: Portable Missile Launcher, CR-1 Blast Cannon, Thermal Detonators, Mines
Rebel Medic
Weapons: Alliance Needler Carbine, Fusion Cutter, Health & Ammo Dispenser, Bacta Wave
Rebel SpecOps Trooper
Weapons: WESTAR-M5 Blaster Rifle, HH-15 Missile Launcher, Thermal Detonators, Auto Turrets
Rebel Wookiee Infiltrator (inspired by PR-0927's unit from RotE #3)
Weapons: Wookiee Bowcaster, E-5s Sniper Rifle, Stealth, Detpacks
The hero again here is Karag Drakas (he's the exile, you see).
Empire
Black SpecOps Trooper
Weapons: E-11 Blaster Rifle, SE-14r Sidearm, Thermal Detonators
Imperial Shock Trooper
Weapons: Portable Missile Launcher, E-11b Blast Cannon, Thermal Detonators, Mines
Imperial Storm Commando
Weapons: E-11s Sniper Rifle, SE-14r Sidearm, Thermal Detonators, Detpacks
Imperial Stormtrooper Medic
Weapons: E-11 Blaster Carbine, Fusion Cutter, Health & Ammon Dispenser, Bacta Wave
Inquisitorium Dark Trooper
Weapons: Assault Cannon, Rocket Launcher Attachment, Electrostaff (or Shock Staff as named in SWG)
The hero for the Empire will be revealed at a later time. There are still more units to implement and slots to fill so stay tune for updates.
