ODF Jumping parameters [Solved]

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
User avatar
ArkAngel
Rebel Sergeant
Rebel Sergeant
Posts: 215
Joined: Fri Nov 13, 2009 10:00 am

ODF Jumping parameters [Solved]

Post by ArkAngel »

What's the parameter for jump height/speed? I looked at the list of parameters but I wasn't sure what was what lol
User avatar
KnightsFan
Second Lance Corporal
Second Lance Corporal
Posts: 108
Joined: Fri Mar 06, 2009 9:34 pm

Re: ODF Jumping parameters

Post by KnightsFan »

I believe jump height is

Code: Select all

JumpHeight              = 1.25 
and speed are these two

Code: Select all

JumpForwardSpeedFactor  = 1.3

JumpStrafeSpeedFactor   = 1.0
User avatar
Eggman
Master Bounty Hunter
Master Bounty Hunter
Posts: 1516
Joined: Mon Jul 16, 2007 1:30 pm
Projects :: Battlefront Chronicles
Location: Las Vegas

Re: ODF Jumping parameters

Post by Eggman »

KnightsFan wrote:I believe jump height is

Code: Select all

JumpHeight              = 1.25 
and speed are these two

Code: Select all

JumpForwardSpeedFactor  = 1.3

JumpStrafeSpeedFactor   = 1.0
I've never played around with the properties of jumping but I was under the impression that the values for 'JumpForwardSpeedFactor' and 'JumpStrafeSpeedFactor' are multipliers for the unit's velocity. For example, a unit is moving forward at the arbitrary rate of 4 m/s and has a JumpForwardSpeedFactor of 1.5, so when the unit jumps, it is then moving forward at 6 m/s.
User avatar
ArkAngel
Rebel Sergeant
Rebel Sergeant
Posts: 215
Joined: Fri Nov 13, 2009 10:00 am

Re: ODF Jumping parameters

Post by ArkAngel »

cool thanks man that's what I was lookin for :D

Oh and whats the parameter for fall damage? like how does a jet trooper not suffer the fall damage?
RogueKnight
Space Ranger
Posts: 2512
Joined: Sat Nov 22, 2008 1:50 pm
Projects :: Life. Work.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: Washington, US

Re: ODF Jumping parameters

Post by RogueKnight »

ArkAngel wrote:cool thanks man that's what I was lookin for :D

Oh and whats the parameter for fall damage? like how does a jet trooper not suffer the fall damage?
I suggest taking a look at the jet trooper ODF and looking for something that might relate to that.
theultimat
Lieutenant General
Lieutenant General
Posts: 679
Joined: Sun Apr 13, 2008 1:39 pm
Location: UK

Re: ODF Jumping parameters

Post by theultimat »

ArkAngel wrote:cool thanks man that's what I was lookin for :D

Oh and whats the parameter for fall damage? like how does a jet trooper not suffer the fall damage?

Code: Select all

CollisionScale      = "0.0 0.0 0.0" // don't take damage from collisions
User avatar
ArkAngel
Rebel Sergeant
Rebel Sergeant
Posts: 215
Joined: Fri Nov 13, 2009 10:00 am

Re: ODF Jumping parameters

Post by ArkAngel »

perfect, thanks
Post Reply