actually DarthD.U.C.K. should post this since he's the guy who makes the model changes for me but he's to busy right now so I'm posting this.
All he did was importing the default kashyyyk seawalls, adding a sv to it and exporting it.
But when I'm trying it out ingame (after giving the model a bumpmap with rep's meshtool) there are 3 bugs:
1. The model still has no shadow.
2. The model has a new ugly color when I set the light settings to high to see the bumpmap. Normaly the color should be like the wall seen on the left.
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Here's a screenshot made in XSI. Duck told me I should post it so...
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