Ninja's Super Cool Mega... Sides Mod (Update 8/14)
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Ninja
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
BETA TESTERS: The first beta* release will likely be tomorrow or the next day, it depends when I find time to tie up my internet and upload it with my 40kb/s upload rate.
EVERYONE ELSE: Also, school laptop is being sent back to school for about three weeks while they reconfigure it, so I probably won't be able to test any new versions of the mod until I fix my desktop. (I will have to see if SWBF2 will run on my six year old budget laptop which almost meets the minimum requirements.) So, future updates will most likely be skins and such until then.
*technically an alpha but I feel like calling it a beta
EVERYONE ELSE: Also, school laptop is being sent back to school for about three weeks while they reconfigure it, so I probably won't be able to test any new versions of the mod until I fix my desktop. (I will have to see if SWBF2 will run on my six year old budget laptop which almost meets the minimum requirements.) So, future updates will most likely be skins and such until then.
*technically an alpha but I feel like calling it a beta
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Marth8880
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
Sweet, but PLEASE make sure you back everything up before having your laptop sent back to your school.Ninja wrote:BETA TESTERS: The first beta* release will likely be tomorrow or the next day, it depends when I find time to tie up my internet and upload it with my 40kb/s upload rate.
EVERYONE ELSE: Also, school laptop is being sent back to school for about three weeks while they reconfigure it, so I probably won't be able to test any new versions of the mod until I fix my desktop. (I will have to see if SWBF2 will run on my six year old budget laptop which almost meets the minimum requirements.) So, future updates will most likely be skins and such until then.
*technically an alpha but I feel like calling it a beta
- naru1305
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
exactly.Marth8880 wrote:Sweet, but PLEASE make sure you back everything up before having your laptop sent back to your school.
to your mod: it looks realy cool and the llist with the man weapons is cool too.
go on for it
- Cerfon Rournes
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
I agree!naru1305 wrote:exactly.Marth8880 wrote:Sweet, but PLEASE make sure you back everything up before having your laptop sent back to your school.
to your mod: it looks realy cool and the llist with the man weapons is cool too.
go on for it
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Ninja
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
Don't worry, I already have an external drive that I backed it up on last year, I usually backup this mod every week. I am actually copying it to my new old laptop as I am making this post.Marth8880 wrote:Sweet, but PLEASE make sure you back everything up before having your laptop sent back to your school.
Edit: Beta PM has been sent, beta testers should contact me if you have not received it.
- ShadowWing
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
I asked to beta test before some people who are now on the list asked to beta test.
- The Nasal Abyss
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
Just because you asked doesn't mean that you should be chosen.
I usually stay away from strictly side mods, but I may give this one a try. It looks like a dramatic enough departure from the stock sides to be worth a download.
I usually stay away from strictly side mods, but I may give this one a try. It looks like a dramatic enough departure from the stock sides to be worth a download.
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Ninja
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
Eaol said that he might want to beta in an earlier post, so I reserved him a spot if he chose to beta, and everyone else asked before you.ShadowWing wrote:I asked to beta test before some people who are now on the list asked to beta test.
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Eaol
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
-Heroes crash some maps when you try to play as them.
-Rebel SpecOp Marine's weapon doesn't do anything on Death Star GCW conquest for some reason.
-Missing E-11 and E-9 sounds for some maps.
-E-web turret lacks sound for most maps.
-Rebel trooper in clone armor lacks sound for both primary weapons on at least some maps.
-Grenades lack sound on some maps.
-Z-6 Rotary cannon lacks sound on some maps.
-DC-18 repeating pistol lacks sound on some maps.
I've only played a little. So this list is far from complete.
By the way,
-Rebel SpecOp Marine's weapon doesn't do anything on Death Star GCW conquest for some reason.
-Missing E-11 and E-9 sounds for some maps.
-E-web turret lacks sound for most maps.
-Rebel trooper in clone armor lacks sound for both primary weapons on at least some maps.
-Grenades lack sound on some maps.
-Z-6 Rotary cannon lacks sound on some maps.
-DC-18 repeating pistol lacks sound on some maps.
I've only played a little. So this list is far from complete.
By the way,
Hidden/Spoiler:
- ShadowWing
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
I wasn't aware he did that; thanks for clearing that up.Ninja wrote:Eaol said that he might want to beta in an earlier post, so I reserved him a spot if he chose to beta, and everyone else asked before you.ShadowWing wrote:I asked to beta test before some people who are now on the list asked to beta test.
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THEWULFMAN
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
Do to my very busy schedule, I could only play a little. This is what I have,
Hidden/Spoiler:
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Ninja
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
Thanks for everyone who has tested so far.
I actually got SWBF2 1.1 and the modtools working on my other laptop. Stock Coruscant is working at a solid 10-15 fps on the minimum settings. Now I just need to install v1.3 and see if I can get my mod to run with its double resolution textures, extra bumpmaps and fancy effects.
I might actually make more progress than I thought I would and get most of the way to being in actual beta stage by when I get my other laptop back.
Hopefully all the free games I got from Playstation Network won't distract me from the mod too much.
I actually got SWBF2 1.1 and the modtools working on my other laptop. Stock Coruscant is working at a solid 10-15 fps on the minimum settings. Now I just need to install v1.3 and see if I can get my mod to run with its double resolution textures, extra bumpmaps and fancy effects.
I might actually make more progress than I thought I would and get most of the way to being in actual beta stage by when I get my other laptop back.
Hopefully all the free games I got from Playstation Network won't distract me from the mod too much.
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Noobasaurus
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
If there is still time, may I beta?
This looks nice...
This looks nice...
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Ninja
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Re: Ninja's Super Cool Mega Awesome Fantastic Sides Mod
So, after being away from for a total time of three weeks since the last update, I have made some progress. (amazing, I know.) This is only a part of what I have changed/added since beta 0.2, beta testers expect a beta in the next few days.
Anyone interested in beta testing can send me a pm, I will randomly pick new beta testers from the pm's I receive.
Now it's time for everyone's favorite part of the update, more BORING TEXT! Only the few people with fancy color monitors can notice colored text anyway. Oh, there's some screenshots too if anyone even looks at those.
Rebel Saboteur
Alliance Special Class (constant, 12ptu)
E-11
Throwing Knives
Disguise Kit
Melee
Wookiee Warrior
Alliance Elite Class (random, 18ptu)
Bowcaster
Ryyk Blade
+Super health
Royal Guard
Imperial Melee Class (constant, 12ptu)
Force Pike
-is also faster and has extra health
Anyone interested in beta testing can send me a pm, I will randomly pick new beta testers from the pm's I receive.
Now it's time for everyone's favorite part of the update, more BORING TEXT! Only the few people with fancy color monitors can notice colored text anyway. Oh, there's some screenshots too if anyone even looks at those.
Rebel Saboteur
Alliance Special Class (constant, 12ptu)
E-11
Throwing Knives
Disguise Kit
Melee
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Alliance Elite Class (random, 18ptu)
Bowcaster
Ryyk Blade
+Super health
Hidden/Spoiler:
Hidden/Spoiler:
Imperial Melee Class (constant, 12ptu)
Force Pike
-is also faster and has extra health
Hidden/Spoiler:
- naru1305
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Re: Ninja's Super Cool Mega... Sides Mod (Update 8/14)
really nice update, i like it verry much
and welcome back
and welcome back
- Cerfon Rournes
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Re: Ninja's Super Cool Mega... Sides Mod (Update 8/14)
I agree.naru1305 wrote:really nice update, i like it verry much![]()
and welcome back
Cool update!
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CressAlbane
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Re: Ninja's Super Cool Mega... Sides Mod (Update 8/14)
That's a great knife model. Where'd you get it?
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Ninja
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Re: Ninja's Super Cool Mega... Sides Mod (Update 8/14)
It is made by L-5-R and improved by DarthD.U.C.K., the link is in this thread: Click Me!CressAlbane wrote:That's a great knife model. Where'd you get it?
- Dorin
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Re: Ninja's Super Cool Mega... Sides Mod (Update 8/14)
Crap,I was going to ask for beta but my account said my pw was incorrect... I couldn't type to get beta
oh well and cool mod by the way,love those dual knifes.
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Noobasaurus
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Re: Ninja's Super Cool Mega... Sides Mod (Update 8/14)
Do they stick out of people like arrows? That would be awesome if they did.Ninja wrote:Throwing Knives






