Republic Commando Mod/Map

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Should I put 3rd-perons view in the mod?

Yes
45
80%
No
11
20%
 
Total votes: 56
Vyse
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Post by Vyse »

That's a great skin but I am making one that has more of the markings of the Boss unit I will defintly keep it in mind. Since I am making a whole new model the projections won't excatly line up either.
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jangoisbaddest
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RE: Re: RE: Re: RE: Re: RE: Republic Commando Mod/Map

Post by jangoisbaddest »

Tried that with one of my Wookie classes. It doesn't work too well. My guess is that you will have to make a combo file from scratch, which is quite a task.
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Re: RE: Re: RE: Re: RE: Re: RE: Republic Commando Mod/Map

Post by Vyse »

jangoisbaddest wrote:Tried that with one of my Wookie classes. It doesn't work too well. My guess is that you will have to make a combo file from scratch, which is quite a task.
Are you talking about the knife throwing thing?
uttaresh

RE: Re: RE: Re: RE: Re: RE: Re: RE: Republic Commando Mod/Ma

Post by uttaresh »

Can't you make the guy punch, but have a knife coming out of hand like wolverine?
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jangoisbaddest
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Re: RE: Re: RE: Re: RE: Re: RE: Republic Commando Mod/Map

Post by jangoisbaddest »

Vyse wrote:Are you talking about the knife throwing thing?
lol! My bad, I forgot there was a second page to this thread. I replied in haste. Yes, I was talking about the knife thing. And I hope I'm wrong, because combo files look like one big mess to me. A knife would be uber tho.
Protector_Pulch

RE: Re: RE: Re: RE: Re: RE: Re: RE: Republic Commando Mod/Ma

Post by Protector_Pulch »

Folks, we definately got a problem :

Vyse said he's going to disable 3rd person camera - and you can only use melee weapons in 3rd person mode...

Well, how are going to implement the revive-system ?

And a little suggestion: Lower the upper bar of the helmet, it looks kinda "no-RC-like" to me.
CovertSniper

Post by CovertSniper »

Wow this will be awesome Vyse, you are going to make a sev right?
uttaresh

Post by uttaresh »

My favourite is Scorch.
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Post by maxloef »

wow looks ncie :D

best lines from Rc : Was it Red red green or red green red? And hes supposed to be our demolitions expert
Aksel3

Post by Aksel3 »

I'm gonna so much cry if you remove the 3rd-person shooter view.
DakkerDB

Post by DakkerDB »

This is so awesome! You wouldn't mind releasing the new commando model and skin after you release the map, now would you? ;)
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Post by Teancum »

I only see a few potential problems, but if you don't want it to be exactly 100% like RC, then you're okay.

1-If you're using the helmet visor as the First Person weapon, you'll have to add new animations to account for it, unless there's a hardpoint that doesn't animate taht you can attach the visor to.

2-Squad commands will be basically non-existant. Honestly the BF1 engine would fit squad commands better, but perhaps there's a way in the LUAs to reinstate the old commands. Have no idea though.
uttaresh

Post by uttaresh »

So, when can we expect this? I'm very impatient. I'll just freeze myself in carbonite till this mod comes out, okay?
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Post by Vyse »

Teancum wrote: 1-If you're using the helmet visor as the First Person weapon, you'll have to add new animations to account for it, unless there's a hardpoint that doesn't animate taht you can attach the visor to.
What do you mean new animations? I already have it as a frist person weapon.... Also I am not going to worry about the whole squad commands, there is certian things that just aren't going to work :(

Aksel3 wrote: I'm gonna so much cry if you remove the 3rd-person shooter view.
It won't be that bad lol.
Protector_Pulch wrote: Vyse said he's going to disable 3rd person camera - and you can only use melee weapons in 3rd person mode...
Technically if you put First person line in the odf it should work, but there would be the BF1 problem with sabers in FP.
uttaresh wrote: So, when can we expect this? I'm very impatient. I'll just freeze myself in carbonite till this mod comes out, okay?
I am going to finish Qui-gon and the sound for Bandu's DOF stuff for then I can consintrate on this 100%.
clonepilot1

Post by clonepilot1 »

this all looks very cool hope you pull it off ;)
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Post by Chris165 »

are you also gonna make stuff like the super battle droid from RC?
and what about the advanced dwarf spider droid? and the trandosian concussion rifle, that thing rocks...
Murdocr

Post by Murdocr »

Vyse wrote:
Technically if you put First person line in the odf it should work, but there would be the BF1 problem with sabers in FP.
i had BF1 for ps2(must've been crazy ;)) so what exactly is the problem with sabers in FP for that game
dreadlordnyax

Post by dreadlordnyax »

sweet! an rc mod would be awesome! :D

dont know if it would be legal/helpful, but if it is, i extracted the rc skins from the map editor (for the actual rc game), let me know if you want them.
uttaresh

Post by uttaresh »

WOW! How did you extract them?
Rpe7

Post by Rpe7 »

Aksel3 wrote:I'm gonna so much cry if you remove the 3rd-person shooter view.
Me too !!! I really Love the looks and the RC Idea, But I like to change between the views and the 3d person is really cool ...
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