New to modding (using maya)
Moderator: Moderators
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crouching_high
- Posts: 3
- Joined: Sat Apr 11, 2009 11:04 am
New to modding (using maya)
HI i've been using maya for the past three years and still learning and recently gotten into pc gaming and the clan that i am in for swbf2 is considering making a map and i was wondering is it possible to use maya to model the environments and weapons and vehicles etc.... then import them into the mod tools to create the map?
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RepSharpshooter
- Gametoast Staff

- Posts: 1351
- Joined: Tue Jul 10, 2007 4:10 pm
Re: New to modding (using maya)
Try getting XSI crosswalk 3.2 and export it out of maya to the XSI Modtools v6.0 as a .xsi format.
From there, follow MshEx's specifications to export it as another .xsi, then on to a .msh.
MSHEX:
http://www.gametoast.com/forums/viewtop ... 64&t=15082
XSI stuff:
http://www.softimage.com/downloads/XSI_ ... fault.aspx
From there, follow MshEx's specifications to export it as another .xsi, then on to a .msh.
MSHEX:
http://www.gametoast.com/forums/viewtop ... 64&t=15082
XSI stuff:
http://www.softimage.com/downloads/XSI_ ... fault.aspx
