JEDI TEMPLE: TRAINING HALL beta - ***RELEASED***
Moderator: Moderators
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Ace_Azzameen_5
- Jedi

- Posts: 1119
- Joined: Sat Apr 23, 2005 8:52 pm
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BlackHawk549
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
lol ani looks awesome in that pic where he and the clones are marchin up the steps
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dipstick555
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea

the beam goes through some objects?
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[SFI]Arthenik
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[JFH]Robert[L]
Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be released
bandu i got a other withe epIII clone texture fore battlefront.Lord-Bandu wrote:OK please start the FEEDBACK / bug reporting etcetc .
In LIST form please ....just makes it much easier for me to tick them off as i do it
thanks
any1
if you wana have it ad me then on MSN: [email protected]
i wil sent it you as soon as you ad me
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Guest
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
Great work, but this map has few bugs.
Thank you, Lord Bandu for this map! Where coming soon v.1.0?
Thank you, Lord Bandu for this map! Where coming soon v.1.0?
- swbf_lase
- Major General

- Posts: 647
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RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
please get a better file host like filefront please i cant download from savefile
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Guest
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
swbf lase
download from pcgamemods!
download from pcgamemods!
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Guest
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Lord-Bandu
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
i added another location (pcgamemods) on the 1st post.
thanks for the bugs guys , most or on my todo list.
also a couple of objects flicker ... this is a problem with the shadowvolumes
what do people think about the amount of units on the map??
thanks for the bugs guys , most or on my todo list.
also a couple of objects flicker ... this is a problem with the shadowvolumes
what do people think about the amount of units on the map??
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Guest
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
Lord Bandu
Can you create another version?
Republic Clones vs. Jedi
Jedi
Bothan Jedi Knight
Jedi Padawan (Echoes of the Force)
Zabrakk Jedi Knight (Saturn_V work)
Chiss Jedi Padawan
Wokkie Jedi Master
A?
Can you create another version?
Republic Clones vs. Jedi
Jedi
Bothan Jedi Knight
Jedi Padawan (Echoes of the Force)
Zabrakk Jedi Knight (Saturn_V work)
Chiss Jedi Padawan
Wokkie Jedi Master
A?
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Ace_Azzameen_5
- Jedi

- Posts: 1119
- Joined: Sat Apr 23, 2005 8:52 pm
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RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
. . .he is. . .ps. Screw improving this map, drop it and do Invisible Attack first : ).
And don't forget a mapinfo.txt. Remember how Coruscant City got onn TAW server? IH is probably too. . .
And don't forget a mapinfo.txt. Remember how Coruscant City got onn TAW server? IH is probably too. . .
- swbf_lase
- Major General

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RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
i cant download it off of pcgamemods too frecker~!!!!!!!!!!!!!!!!!!!!!!!~~!!!!!!!!!!!!!!~~~~!!!!
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TheTao
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
Heh... whatever code you're using for reflective surfaces isn't working...
http://img74.imageshack.us/img74/3549/untitled6yy.jpg
http://img74.imageshack.us/img74/8097/ugh2sg.jpg
http://img74.imageshack.us/img74/3549/untitled6yy.jpg
http://img74.imageshack.us/img74/8097/ugh2sg.jpg
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Lord-Bandu
RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea
ya lol i havent finished doin the reflective floor
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OOM-9
ya your ARC-170's are all flying backwards.
Also, what appears to be lasers are flying sideways.
And the ARC-170 and the large capitol ships have no textures.
Everything is lookin nice though, and I know it's been stated before but if you go outside you can't get back in -_-
Oh and I forgot to take a screen, but the upper floors in one of the corners aren't aligning properly leaving a crack in the balcony floors.
~00M-9
Also, what appears to be lasers are flying sideways.
And the ARC-170 and the large capitol ships have no textures.
Everything is lookin nice though, and I know it's been stated before but if you go outside you can't get back in -_-
Oh and I forgot to take a screen, but the upper floors in one of the corners aren't aligning properly leaving a crack in the balcony floors.
~00M-9
- swbf_lase
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Lord-Bandu
ya the placement thing will be left for the final. its a real pain in ZE cos its soooo laggy . i have to hide loads of the objects cos the majority of them are more detailed than whats in bf1 . (it also is because the lowrez models are basically the same polygon size as the actual models....this is why its laggy on some comps ........i will fix this for the final)
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deathmaster
k, at the end sometimes units turn invisable, and yet still fire at you. your own bots don't seem to know that those troopers are there, and they just keep killing you untill you lose, because you can't do anything agaisnt them. also, one of the round things with a command post if you walk on a certain section you die
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Lord-Bandu
