Campaign Objectives?

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Hunted_One

Campaign Objectives?

Post by Hunted_One »

Hi. I've recently started working on an endurance survival mod map thingy, and I wanted to know, how would I go about making objectives for it? Like in the Operation Ferret Master map? I don't think I'll ever make it as good, but I want to try to make it have a point. How would I go about making it make the pop up thing that briefs you on your next objective? Thanks.

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RE: Campaign Objectives?

Post by Darth_Z13 »

Open the conquest LUAs and look around inside them. I personally have very little knowledge of objectives but by reading the LUAs you might be able to learn something.
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Post by Syth »

Theres a doc on that... but i really doubt youll get it. i looked at once for like 5 seconds and... hell no>

If you wanted to learn that stuff youd have to get Archer to teach you. It would be sweet if he made a tut on how to script some simple things like, that was maybe in people language (unlike pandemics), but i doubt he has time. I dont even know if hes here anymore
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Post by trainmaster611 »

Unfortunately he left :( I know you have to load a hero assault mode and then change the objectives in the lua so it essentially imitates a space mission (but with your objectives of course) and then to make the message pop up and set the objectives in a certain order to give commands to the player, etc. I think has to do with localizing something :?
RC-1290

Post by RC-1290 »

I have learned some objective scripting some time ago... maybe I should make a tutorial out of what I know. If I find the time.
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Post by trainmaster611 »

At least give us some of the basics first...I think a lot of us could use that. :P
RC-1290

Post by RC-1290 »

I moved the tutorial to a clean thread. you can find it here.

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Last edited by RC-1290 on Sat Mar 24, 2007 4:33 pm, edited 1 time in total.
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Post by Caleb1117 »

This, should be added to the all you need topic.
RC-1290

Post by RC-1290 »

Yes, or I'll get really MAD :evil: , HAHAH just kiddin :P
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