Hi. I've recently started working on an endurance survival mod map thingy, and I wanted to know, how would I go about making objectives for it? Like in the Operation Ferret Master map? I don't think I'll ever make it as good, but I want to try to make it have a point. How would I go about making it make the pop up thing that briefs you on your next objective? Thanks.
-Penguin_Unit
Campaign Objectives?
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Hunted_One
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Darth_Z13
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RE: Campaign Objectives?
Open the conquest LUAs and look around inside them. I personally have very little knowledge of objectives but by reading the LUAs you might be able to learn something.
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Syth
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Theres a doc on that... but i really doubt youll get it. i looked at once for like 5 seconds and... hell no>
If you wanted to learn that stuff youd have to get Archer to teach you. It would be sweet if he made a tut on how to script some simple things like, that was maybe in people language (unlike pandemics), but i doubt he has time. I dont even know if hes here anymore
If you wanted to learn that stuff youd have to get Archer to teach you. It would be sweet if he made a tut on how to script some simple things like, that was maybe in people language (unlike pandemics), but i doubt he has time. I dont even know if hes here anymore
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Unfortunately he left
I know you have to load a hero assault mode and then change the objectives in the lua so it essentially imitates a space mission (but with your objectives of course) and then to make the message pop up and set the objectives in a certain order to give commands to the player, etc. I think has to do with localizing something 
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RC-1290
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