Difficulties With The Republic Fightertank

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EraOfDesann
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Difficulties With The Republic Fightertank

Post by EraOfDesann »

I'm using Majin Revan's tutorial to add vehicles into my map. I follow all the steps (however I think that the tutorial is for BFBuilder and not BFBuilderPro) and it works for the AATs but not for the Republic Fightertank. Does the fightertank have a unique memory pool besides entity_hover? I've always been able to get AATs working but not fightertanks. This is very annoying and any help would be appreciated! :)
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RE: Difficulties With The Republic Fightertank

Post by Teancum »

Hmmm... it shouldn't. In ZeroEdit you just need rep_hover_fightertank, and make sure it's added into the rep.lvl ReadDataFile of your CW lua.
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Post by EraOfDesann »

It nows seems that is has to do with the Republic because I've added in some starfighters. The droid starfighters spawned but the Jedi starfighters didn't. I followed the same steps for both factions. So I think it has something to do with the Republic. Any thoughts?
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Post by Rends »

recheck if you have add the rep vehicles into the correct box in the vehiclespawn object.
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Post by EraOfDesann »

Rends wrote:recheck if you have add the rep vehicles into the correct box in the vehiclespawn object.


Yep, they're in the Republic box. This is so confusing...
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Post by Delta_57_Dash »

the thing is case-sensitive, make sure of that, and remember to change the lua.
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Post by -_- »

remember to put it in the right one. Rep def, or rep atk if u setted republic as the attack team
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Post by SteveK14 »

[GT]EraOfDesann wrote:It nows seems that is has to do with the Republic because I've added in some starfighters. The droid starfighters spawned but the Jedi starfighters didn't. I followed the same steps for both factions. So I think it has something to do with the Republic. Any thoughts?
That sounds more like the rep side isn't getting munged by the munge.bat in _build_pc folder. Or the req file isn't set up correctly in the side folder, or the lua isn't calling the dc:side rep.lvl.


Steve
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Post by Kyross »

I'm with face. By default republic is the defending team. Unless you changed that you have to click page down and put the vehicle data in the _def boxes.
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Post by Teancum »

Yeah, Kyross is right, make sure you click page down and put it in the defending side as well.
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Post by EraOfDesann »

Yup, I had it in the Attacking Box. I didn't know that there was a whole defending section! The tutorial failed to mention that. Thanks everyone for your input! I really appreciate it!

:D
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