SWBF Series Model Showcase Thread 5th Edition

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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DarthD.U.C.K.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by DarthD.U.C.K. »

you can keep it in the water if its a hover i think. fragme did that with a submarine but i think that would belong in another thread.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Something I whipped up for fun..But I can get this ingame.. :P
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First to say what It Is gets a cookie of their choice. :wink:
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by AQT »

Looks great! :o I think that is based on the HUD from Republic Commando multiplayer mode, but I'm not too sure...

In any case, get me an Oreo please if I'm right...
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Correct!
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Lephenix »

Very nice HUD my friend :thumbs: .
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Anakin »

i agree
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Thanks for the comments guys. :)
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by ANDEWEGET »

Can't code all day, can I?
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Just had some fun in ZBrush then decided to put it into UDK so whipped up some quick textures(5 min per texture; 1k textures, could have been a bit more for the stone thingy). The effect is one of UDKs effects.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Awesome! :)
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Tears2Roses »

Aight so I have been working on a tractor model. Being as I live on a farm, this is a tractor I own and felt like modelling. Please ignore the terrible textures.
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As you can see, I have rounded pipes for the smoke stack and a pretty detailed staircase I guess...The red part anyhow. I thought they might be of interest to you guys and hence I have wires for them.

"stairway" wires:
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the rounded smokestack wires. I rotated edges and polygons to the desired result. I didnt use a tutorial for the smokestack either.
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And the tire wires.
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As you probably noticed, my wires are pretty efficent. I am quite proud of my tractor aside from the texturing bit.

And my main reference:
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Comments? And please dont mention the textures, I know they suck.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Pretty good so far. :thumbs:
I think that the front of the tractor could be a little bit higher up. Also, those tires could use some more detail. :wink:
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Tears2Roses »

Cerfon Rournes wrote:Pretty good so far. :thumbs:
I think that the front of the tractor could be a little bit higher up. Also, those tires could use some more detail. :wink:
I am planning to add more detail and eventually finish the textures. Its just gonna take a while to add the tire treads...

I do plan on doing a farm map. It will include the tractor, a combine, barn, haybales, etc. I will probably make the haybales destructable. As for the vehicles they will be props. As for animals, that would require anims and I dont have 5.11 so yeah.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Fiodis »

Ma' frigate, the CDC Pheonix. Heavily inspired by Mass Effect's Normandy SR1 and SR2. Tons of design help and tips from MetroidNut. :)
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Interiors coming soon.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

Looks awesome Fiodis. Reminds me of the Normandy, so mission accomplished. :thumbs:
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Marth8880 »

WULF, you don't even play Mass Effect. :)

Either way, great looking Norm-- I mean Phoenix, Fiodis! :D
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

Marth8880 wrote:WULF, you don't even play Mass Effect. :)
Fus Ro Dah.

I still know what the Normandy looks like. I had it as my desktop for awhile.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Amazing work on that model and texture, Fiodis. :thumbs:
EDIT
I was bored. :P Made this quick 10 minute pistol just for fun.
I do not plan on getting it ingame, but If anyone wants It i'll send it to them, untextured.
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But hey, I might decide to texture it sometime.. :P
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This was made from 1 primitive.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by FragMe! »

Something I decided to work on over December just for fun.
Texture not totally finished. Yes it is the "new" generation of the Daleks.

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Wireframe
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

That model is awesome-sauce. Nice job. 8)
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by SpartanA259 »

Been playing around with XSI and made a powerpole model
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