A huge request!
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PvtParts
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t551
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t551
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DeathRow
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t551
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JabbaLovesLava
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t551
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I think I have corrected the fact that it looked like a giant sat on it, and it now officially has sweet turret action:

I'll look into the wheels after the turret, the reason they look wierd is that I was trying to go low-poly on them.
Final version is looking to be under 2500 polies, probably less.
I'll look into the wheels after the turret, the reason they look wierd is that I was trying to go low-poly on them.
Final version is looking to be under 2500 polies, probably less.
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JabbaLovesLava
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t551
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Okay, the mesh is finished, and I have it rigged (I think) properly for the turret to work. Now, I can UV map it, but I must warn you that it will probably not be very good, as I have never really done it before. however, even if I can map it, I can't make a high-quality texture. I think I can export the mesh, I will just install 5.1 trial on my laptop. Here's a pic:

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Qdin
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t551
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It is officially in-game, albeit with a funky placeholder texture, and not really behaving like a wheeled vehicle. I'm going to look at the Hailfire .odf in the morning and take the settings from that. The turret rigging isn't working, so I'll have to re-check that, and it's currently scaled like a warthog go-kart. I'll post a pic soon.
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DeathRow
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