
Model showcase thread Part II
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Caleb1117
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Re: Model showcase thread Part II
With the help of the ever useful mesh importer, here we have a machinist's table.


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Grev
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Taivyx
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Re: Model showcase thread Part II
Put a little wrench next to one of the pieces and a screwdriver too and then we gotta mechanic's table.
Right now it's just a droid graveyard

Right now it's just a droid graveyard
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MandeRek
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Re: Model showcase thread Part II
I think it's wicked! Praise Rep's importer!Caleb1117 wrote:With the help of the ever useful mesh importer, here we have a machinist's table.
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RepSharpshooter
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Re: Model showcase thread Part II
Wow that's cool! No problem about the importer.
I modeled this just because it looked cool, it's an Alderann Pistol:


I modeled this just because it looked cool, it's an Alderann Pistol:
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Taivyx
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Re: Model showcase thread Part II
Looks sweet!
Shiiiny.......
Shiiiny.......
- DarthD.U.C.K.
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Re: Model showcase thread Part II
great pistol
a katana:

ill post an ingame pic later
a katana:
ill post an ingame pic later
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MandeRek
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Re: Model showcase thread Part II
Rep, HOW do you do that! 
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RepSharpshooter
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Re: Model showcase thread Part II
Sweet katana! Can't wait for it ingame.
It was pretty simple, cylinder>taper>spline>compound_boolean_subtraction + splines>extrude>chamfer_edges
I have found that detailed models can be created by just outlining parts of the model as a spline (series of lines), then you extrude it, the you chamfer (round) the edges. It's very simple and fast, yet produces accurate results.
It was pretty simple, cylinder>taper>spline>compound_boolean_subtraction + splines>extrude>chamfer_edges
I have found that detailed models can be created by just outlining parts of the model as a spline (series of lines), then you extrude it, the you chamfer (round) the edges. It's very simple and fast, yet produces accurate results.
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Taivyx
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Re: Model showcase thread Part II
As shown with my modelsRepSharpshooter wrote:I have found that detailed models can be created by just outlining parts of the model as a spline (series of lines), then you extrude it, the you chamfer (round) the edges. It's very simple and fast, yet produces accurate results.
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RepSharpshooter
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Re: Model showcase thread Part II
Yep learned from the best, lol.
Ok, I need some feedback on this, I need to know if this is good enough to even bother to texture it (keep in mind it'll look better textured, and I'll add more details and refine it as well):


Ok, I need some feedback on this, I need to know if this is good enough to even bother to texture it (keep in mind it'll look better textured, and I'll add more details and refine it as well):
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Taivyx
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Re: Model showcase thread Part II
Wow, that's amazing, Rep!
Proportions look right, and in general looks sweet.
The shoulder guards could be a bit closer to the shoulder and a bit thicker, that's my only qualm.
Otherwise I'd say go ahead and texture it
Proportions look right, and in general looks sweet.
The shoulder guards could be a bit closer to the shoulder and a bit thicker, that's my only qualm.
Otherwise I'd say go ahead and texture it
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MandeRek
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Re: Model showcase thread Part II
Dude, that's sweet! Is it HALO? 
Btw, Rep, can i have that old C3PO model you made?
Btw, Rep, can i have that old C3PO model you made?
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RepSharpshooter
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Re: Model showcase thread Part II
Thanks. It's inspired by halo, but is original. I've taken elements from modern armor, halo, and roman armor.


Not too far off. Oh and that old 3po model is really crappy, I don't think it's even good enough to export.
Not too far off. Oh and that old 3po model is really crappy, I don't think it's even good enough to export.
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MandeRek
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Re: Model showcase thread Part II
It really looks coool! You're one moddeling master!RepSharpshooter wrote:Thanks. It's inspired by halo, but is original. I've taken elements from modern armor, halo, and roman armor.
Not too far off. Oh and that old 3po model is really crappy, I don't think it's even good enough to export.
Last edited by MandeRek on Wed Apr 09, 2008 3:17 pm, edited 1 time in total.
- DarthD.U.C.K.
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Re: Model showcase thread Part II
the katana ingame:

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RepSharpshooter
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Re: Model showcase thread Part II
I'm just foolin around with textures, it's my first time using Gimp heavily, so it's going a little slow:
Still got a ways to go! But I think it looks cool so far, right?
- HobGoblin_264
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Re: Model showcase thread Part II
Looks goodRepSharpshooter wrote:Sweet! Where's that Ninja model! He must have that katana!
I'm just foolin around with textures, it's my first time using Gimp heavily, so it's going a little slow:
Still got a ways to go! But I think it looks cool so far, right?
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Xavious
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Re: Model showcase thread Part II
The visor.... just doesn't seem right to me. Everything else looks great. (But aren't his feet a bit too small?)
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ryukaji
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Re: Model showcase thread Part II
I think the visor looks good in my opinion
but yeah the feet are a bit small...
but yeah the feet are a bit small...
