Missing guns [Solved]

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Hunted_One

Missing guns [Solved]

Post by Hunted_One »

Ok I figured out how to make all my clones use a DC-17M from Majin's source files. Now I can't get it to appear. They do a fire pose, and shots fly around, but they are holding nothing. What may be causing this, and how do I fix it?

Thanks.
Darth_Z13
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RE: Missing guns.

Post by Darth_Z13 »

I have the same problem. I usually add in the ForceMode thing to make 1st person mode un-usable in the Commando ODF.
Hunted_One

RE: Missing guns.

Post by Hunted_One »

I wasn't talking first person. Just third person.
Darth_Z13
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RE: Missing guns.

Post by Darth_Z13 »

Do you have the MSHs in the folder and the weapon set up to use those MSHs?
-_-
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RE: Missing guns.

Post by -_- »

make sure you dont have any spelling errors in the odf referencing the use of the .msh
Hunted_One

RE: Missing guns.

Post by Hunted_One »

I'll try that. I'm sure I have all the MSH's. I'll try recopying, then referencing the rep_weap_inf_rifle to all the correct MSH files. If that isn't done already...

EDIT:Fixed. It turned out it was fine. I just didn't have the units' ODF files call upon the custom weapons. Thanks though, guys, as the info you posted may help others.
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