Adding custom side to original maps [Solved]
Moderator: Moderators
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Individual
Adding custom side to original maps [Solved]
So I know how to put my skins in my own maps, but I want to put it in the maps that origianlly came in the game, without the conversion pack (ex. Mustafar). The editing wiki want's me to follow the tutorial for it, but we don't have the propper folders for it.
So ..
1. Is it possible to do this?
2. If so then how? Sorry to be asking so many questions, I feel a little annoying...sorry =[
(I searched this and nothing really matched my search.)
So ..
1. Is it possible to do this?
2. If so then how? Sorry to be asking so many questions, I feel a little annoying...sorry =[
(I searched this and nothing really matched my search.)
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Darth_Z13
- Jedi High Council

- Posts: 2275
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- xbox live or psn: Xanthius Wylon
- Location: Canada
RE: I searched it and I couldn
You need to create brand new sides then modify the MISSION.LVL with a hex editor (after backing up your original, of course) making the game call for your modded sides.
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Linus
RE: I searched it and I couldn
You can always replace the existing Side.LeVeL-files, Individual...
- Linus
- Linus
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Linus
Well, Individual, go to the BF2_ModTools -> data_*** -> _LVL_PC -> SIDE -> Copy the Side.LeVeL ( And the Sideshell.LeVeL if it was republic, cis, alliance or imperial ) you edited, move it to Program -> LucasArts -> Star Wars Battlefront II -> GameData -> data -> _lvl_pc -> side...
- Linus
- Linus
Last edited by Linus on Sat Sep 30, 2006 11:01 am, edited 1 time in total.
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Darth_Z13
- Jedi High Council

- Posts: 2275
- Joined: Sat Jun 17, 2006 9:51 am
- xbox live or psn: Xanthius Wylon
- Location: Canada
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Darth_Z13
- Jedi High Council

- Posts: 2275
- Joined: Sat Jun 17, 2006 9:51 am
- xbox live or psn: Xanthius Wylon
- Location: Canada
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Individual
- AceMastermind
- Gametoast Staff

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Hex editing program
HxD is what I use.Individual wrote:Any suggested programs for Hex Editing?
