RAS Prosecutor: Hangars - Released!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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ACEwithSPADES
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Re: RAS Prosecutor: Hangars

Post by ACEwithSPADES »

Thats so cool!!! Good work you guys rock!! :yes: :bowdown: :thumbs:
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Re: RAS Prosecutor: Hangars

Post by CommanderCody212 »

AQT wrote:
CommanderCody212 wrote:Will you be able to make this a BF1 map?
No, sorry. :(

In other news, for more variety in the grenade types, the EMP grenade has been replaced with the EC (Electrostatic Charge) detonator. Like its Republic Commando counterpart, this grenade will gradually drain the health of its targets by means of electrocution but minus the stun effect.
Hidden/Spoiler:
Image
(Does the most damage to droid units and shielding but instant damage to Droidekas)

Oh... Now I'm sad. :cry:

Oh well, I will actually play my BF2 because of this map!
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Re: RAS Prosecutor: Hangars

Post by naru1305 »

wow, awesome picture, this map is getting better and better :D
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Re: RAS Prosecutor: Hangars

Post by THEWULFMAN »

AQT wrote:
CommanderCody212 wrote:Will you be able to make this a BF1 map?
No, sorry. :(

In other news, for more variety in the grenade types, the EMP grenade has been replaced with the EC (Electrostatic Charge) detonator. Like its Republic Commando counterpart, this grenade will gradually drain the health of its targets by means of electrocution but minus the stun effect.
Hidden/Spoiler:
Image
(Does the most damage to droid units and shielding but instant damage to Droidekas)

Oh sweet, How did you get that to work :wink: :lol: :P
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Re: RAS Prosecutor: Hangars

Post by skelltor »

Probobly the "poison" grenade trick like my static dets in bfsm.
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Re: RAS Prosecutor: Hangars

Post by THEWULFMAN »

skelltor wrote:Probobly the "poison" grenade trick like my static dets in bfsm.
I know, its a private joke :o :lol:
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Re: RAS Prosecutor: Hangars

Post by skelltor »

Oh ok :oops:
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Re: RAS Prosecutor: Hangars

Post by Lephenix »

Nice my friends :thumbs: .
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Re: RAS Prosecutor: Hangars

Post by Anakin »

yeah the ep looks much better
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Re: RAS Prosecutor: Hangars

Post by commandoCC-9811 »

This is great! I wish I could mod like this!

Nice EMP Grenade, I like the effect for it in the pic.

(now, if you could only figure out a way to pick-up weapons for this game...)
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Re: RAS Prosecutor: Hangars

Post by THEWULFMAN »

commandoCC-9811 wrote:This is great! I wish I could mod like this!

Nice EC Grenade, I like the effect for it in the pic.

(now, if you could only figure out a way to pick-up weapons for this game...)

Fixed
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Re: RAS Prosecutor: Hangars

Post by SAMofBIA »

uhh im pretty sure that mav figured the weapons thing out.
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Re: RAS Prosecutor: Hangars

Post by Fiodis »

SAMofBIA wrote:uhh im pretty sure that mav figured the weapons thing out.
The current system is good, but not flawless.
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Re: RAS Prosecutor: Hangars

Post by RevanSithLord »

Fiodis wrote:
SAMofBIA wrote:uhh im pretty sure that mav figured the weapons thing out.
The current system is good, but not flawless.
Then again, if you look at everything in life and in general - nothing's really flawless. :P

Anyways, loving the effect of the EC grenade there. :shock:
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Re: RAS Prosecutor: Hangars

Post by Lagomorphia »

Looks amazing, even when compared to you and DarthD.U.C.K's other awesome work.

If you need a playtester, I'll happily melt your sanity with endless nitpicks. Again. :D
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Re: RAS Prosecutor: Hangars

Post by CommanderCody212 »

Are you doing all of the rooms and hallways that was in the game?
Won't that be kinda big?
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Re: RAS Prosecutor: Hangars

Post by Lagomorphia »

Are you doing all of the rooms and hallways that was in the game?
Look at the map's name again. :D
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Re: RAS Prosecutor: Hangars

Post by MrCrayon »

Words fail me. Keep it up. This will be a memorable map, definitely. Please add Dark times support or at least the clone wars mod.
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Re: RAS Prosecutor: Hangars

Post by CommanderCody212 »

Lagomorphia wrote:
Are you doing all of the rooms and hallways that was in the game?
Look at the map's name again. :D

Opps, now I see.
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Re: RAS Prosecutor: Hangars

Post by DarthD.U.C.K. »

due to a few technical issues and mainly my lazyness there hasnt been too much progress in the last week (except for andeweget making more awesome textures of course)
because there isnt yet more "new" stuff to show we thought we simply post a screenshot of one area of the map. it's been a bit redesigned, but its not hard to see where it is( if one know the ma from rc)
so..well....enjoy
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