RAS Prosecutor: Hangars - Released!
Moderator: Moderators
- ACEwithSPADES
- Command Sergeant Major

- Posts: 253
- Joined: Thu Jan 20, 2011 3:49 pm
- Projects :: Alzoc 3
- xbox live or psn: xundyingxace
- Location: Somewhere, but most likely where i am
Re: RAS Prosecutor: Hangars
Thats so cool!!! Good work you guys rock!!

-
CommanderCody212
- Second Lance Corporal

- Posts: 103
- Joined: Mon Feb 14, 2011 4:44 pm
- Projects :: BattleFront 1.5 tester
Re: RAS Prosecutor: Hangars
AQT wrote:No, sorry.CommanderCody212 wrote:Will you be able to make this a BF1 map?![]()
In other news, for more variety in the grenade types, the EMP grenade has been replaced with the EC (Electrostatic Charge) detonator. Like its Republic Commando counterpart, this grenade will gradually drain the health of its targets by means of electrocution but minus the stun effect.Hidden/Spoiler:
Oh... Now I'm sad.
Oh well, I will actually play my BF2 because of this map!
- naru1305
- Major General

- Posts: 657
- Joined: Fri Jan 07, 2011 4:57 pm
- Location: Germany
- Contact:
Re: RAS Prosecutor: Hangars
wow, awesome picture, this map is getting better and better 
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: RAS Prosecutor: Hangars
AQT wrote:No, sorry.CommanderCody212 wrote:Will you be able to make this a BF1 map?![]()
In other news, for more variety in the grenade types, the EMP grenade has been replaced with the EC (Electrostatic Charge) detonator. Like its Republic Commando counterpart, this grenade will gradually drain the health of its targets by means of electrocution but minus the stun effect.Hidden/Spoiler:
Oh sweet, How did you get that to work
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
Re: RAS Prosecutor: Hangars
Probobly the "poison" grenade trick like my static dets in bfsm.
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: RAS Prosecutor: Hangars
I know, its a private jokeskelltor wrote:Probobly the "poison" grenade trick like my static dets in bfsm.
- skelltor
- Sith

- Posts: 1431
- Joined: Fri Dec 11, 2009 6:24 pm
- Projects :: BFSM
- xbox live or psn: skelltor95
- Location: minisnowta
- Contact:
-
Lephenix
Re: RAS Prosecutor: Hangars
Nice my friends
.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: RAS Prosecutor: Hangars
yeah the ep looks much better
- commandoCC-9811
- Command Sergeant Major

- Posts: 265
- Joined: Fri Apr 02, 2010 11:05 pm
- Location: Right over there... keep looking... *runs away
Re: RAS Prosecutor: Hangars
This is great! I wish I could mod like this!
Nice EMP Grenade, I like the effect for it in the pic.
(now, if you could only figure out a way to pick-up weapons for this game...)
Nice EMP Grenade, I like the effect for it in the pic.
(now, if you could only figure out a way to pick-up weapons for this game...)
-
THEWULFMAN
- Space Ranger
- Posts: 5557
- Joined: Tue Aug 17, 2010 3:30 pm
- Projects :: Evolved 2
- Location: Columbus, Ohio
- Contact:
Re: RAS Prosecutor: Hangars
commandoCC-9811 wrote:This is great! I wish I could mod like this!
Nice EC Grenade, I like the effect for it in the pic.
(now, if you could only figure out a way to pick-up weapons for this game...)
Fixed
- SAMofBIA
- Major General

- Posts: 649
- Joined: Tue Jun 15, 2010 3:38 pm
- Projects :: Nothing....nothing at all.
- xbox live or psn: No gamertag set
- Location: MIA and not stopping in often anymore.
Re: RAS Prosecutor: Hangars
uhh im pretty sure that mav figured the weapons thing out.
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: RAS Prosecutor: Hangars
The current system is good, but not flawless.SAMofBIA wrote:uhh im pretty sure that mav figured the weapons thing out.
-
RevanSithLord
- Sith Master

- Posts: 2636
- Joined: Mon Nov 07, 2005 12:40 am
- Projects :: Designated Days + LFC + GT vs SWBFC
- xbox live or psn: Master Revan
- Location: GDSS Philadelphia
Re: RAS Prosecutor: Hangars
Then again, if you look at everything in life and in general - nothing's really flawless.Fiodis wrote:The current system is good, but not flawless.SAMofBIA wrote:uhh im pretty sure that mav figured the weapons thing out.
Anyways, loving the effect of the EC grenade there.
- Lagomorphia
- Major

- Posts: 502
- Joined: Sun Dec 13, 2009 10:02 am
Re: RAS Prosecutor: Hangars
Looks amazing, even when compared to you and DarthD.U.C.K's other awesome work.
If you need a playtester, I'll happily melt your sanity with endless nitpicks. Again.
If you need a playtester, I'll happily melt your sanity with endless nitpicks. Again.
-
CommanderCody212
- Second Lance Corporal

- Posts: 103
- Joined: Mon Feb 14, 2011 4:44 pm
- Projects :: BattleFront 1.5 tester
Re: RAS Prosecutor: Hangars
Are you doing all of the rooms and hallways that was in the game?
Won't that be kinda big?
Won't that be kinda big?
- Lagomorphia
- Major

- Posts: 502
- Joined: Sun Dec 13, 2009 10:02 am
Re: RAS Prosecutor: Hangars
Look at the map's name again.Are you doing all of the rooms and hallways that was in the game?
-
MrCrayon
- Jedi Knight

- Posts: 554
- Joined: Sat Apr 17, 2010 8:15 pm
- Projects :: Coruscant map Want to help PM me
- Location: Buried in homework, but getting better
Re: RAS Prosecutor: Hangars
Words fail me. Keep it up. This will be a memorable map, definitely. Please add Dark times support or at least the clone wars mod.
-
CommanderCody212
- Second Lance Corporal

- Posts: 103
- Joined: Mon Feb 14, 2011 4:44 pm
- Projects :: BattleFront 1.5 tester
Re: RAS Prosecutor: Hangars
Lagomorphia wrote:Look at the map's name again.Are you doing all of the rooms and hallways that was in the game?
Opps, now I see.
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: RAS Prosecutor: Hangars
due to a few technical issues and mainly my lazyness there hasnt been too much progress in the last week (except for andeweget making more awesome textures of course)
because there isnt yet more "new" stuff to show we thought we simply post a screenshot of one area of the map. it's been a bit redesigned, but its not hard to see where it is( if one know the ma from rc)
so..well....enjoy
because there isnt yet more "new" stuff to show we thought we simply post a screenshot of one area of the map. it's been a bit redesigned, but its not hard to see where it is( if one know the ma from rc)
so..well....enjoy
Hidden/Spoiler:

