:: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
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Penguin
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
32 AI per team is standard, XL is the only mode with ubermode enabled (think hunt might be, can't remember)
Although I don't think it'll be a very MP friendly map, it likes to run out of memory every now and then
Although I don't think it'll be a very MP friendly map, it likes to run out of memory every now and then
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XxDepredationxX
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
It is very fun indeed! The lasers are very beautiful, and there not many major bugs that I manage to found. Just some foliage blocking units and mynocks flying underwater. The tunnel looks awesome with the icicles and steam leaking from the pipes, gives the feeling of a very cold environment although I'm not sure if icicles can be formed underwater.
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AlexSecura
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
For Now I want to say:
This is a absolute awesome map.
The Radar is missing
btw:
That Prototype Dark Trooper looks a little like one of this new style Cylon Centurion
Check your PM Box for the full review.
This is a absolute awesome map.
The Radar is missing
btw:
That Prototype Dark Trooper looks a little like one of this new style Cylon Centurion
Check your PM Box for the full review.
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RevanSithLord
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Downloading as we speak. I will post what I find later. I hope I'm much use to you when finding bugs. Then again I might be so into it I won't notice anything cause it looks so damned cool!
Well, I'll see what I can find Penguin. I hope I find something others didn't...cause it seems whatever I find someone finds it before me and it just makes me feel like I wasn't useful. lol
I'll have to make a video of this sometime.
Well, I'll see what I can find Penguin. I hope I find something others didn't...cause it seems whatever I find someone finds it before me and it just makes me feel like I wasn't useful. lol
I'll have to make a video of this sometime.
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Penguin
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Removing icicles is on my to-do list, also the same with all the foliage, I was using placeable foliage before, then changed the terrain, have to move them all again.XxDepredationxX wrote:It is very fun indeed! The lasers are very beautiful, and there not many major bugs that I manage to found. Just some foliage blocking units and mynocks flying underwater. The tunnel looks awesome with the icicles and steam leaking from the pipes, gives the feeling of a very cold environment although I'm not sure if icicles can be formed underwater.
Minimap is meant to be missingAlexSecura wrote:For Now I want to say:
This is a absolute awesome map.
<snip>
The Radar is missing
btw:
That Prototype Dark Trooper looks a little like one of this new style Cylon Centurion <snip>
Check your PM Box for the full review.
Darktrooper does look weird, I was just making him use mauls animations so he could use a vibroblade (originally as a clone) and saw how messed up the legs were, reminded me of a Phase I Darktrooper xD
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cloneknight
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
*edit* oh wait, i was removed from the beta tester list sorry
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RevanSithLord
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Penguin. My bug report was pm'd. But I am sure you know that. 
But, I'd like to say that this is awesome. When I'm on the CIS side the Republic Transports are by far up the scale on intimidation and feer factor.
When I'm on the Republic Side, the Dwarf Spider Droid's intimdation and fear factor is kind of high. Not saying I'm scared of them or anything. Just saying it just has that feel to it when fighting in the map. I LOVE the effects. Makes it really seem like I am underwater. Very awesome.
But, I'd like to say that this is awesome. When I'm on the CIS side the Republic Transports are by far up the scale on intimidation and feer factor.
When I'm on the Republic Side, the Dwarf Spider Droid's intimdation and fear factor is kind of high. Not saying I'm scared of them or anything. Just saying it just has that feel to it when fighting in the map. I LOVE the effects. Makes it really seem like I am underwater. Very awesome.
- Frisbeetarian
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
PM sent with bug report.
Sorry I took two PMs, the BFront2.log was just too long for one.
Sorry I took two PMs, the BFront2.log was just too long for one.
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Achronos-117
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
I'll test the beta.......once.......I pry my SWBF2 disc from my brother......... 
- TheDarkMask
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Î WILL BETATESTING^^
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Penguin
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
@TheDarkMask.
Posting in all capitals is against the rules, don't do it again, Also;
Posting in all capitals is against the rules, don't do it again, Also;
:: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
- The_Architect
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
hmmm could use more water texture....it looks like your fighting in the shallows
also im surprised at how u got the entire underwater thing going...
my suggestion is to make under water command ships.
also whats that thing in the StarWars Anmiation Series? the one giant crab operated by the CIS
that would be awesome
-The_Architect
also im surprised at how u got the entire underwater thing going...
my suggestion is to make under water command ships.
also whats that thing in the StarWars Anmiation Series? the one giant crab operated by the CIS
that would be awesome
-The_Architect
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Achronos-117
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Having that giant crab artillery would probaly take up 75% of the map, also someone would have to create a model and skin it.
There are only a few issues i found,
1) the place where the transport ship takes off and respawns, you can see under the map due to its camera position
2) the bridges still have the icicles on them
3)Ocasionally, on my plasma turret, the camera just tilts up, so i cant shoot and im vulnerable
4) Not sure if you can fix this but, the CIS hero just tries to use force lightning on everything it sees, including ones 50 ft away, maybe you could make the lightning less wide and more far ranged
There are only a few issues i found,
1) the place where the transport ship takes off and respawns, you can see under the map due to its camera position
2) the bridges still have the icicles on them
3)Ocasionally, on my plasma turret, the camera just tilts up, so i cant shoot and im vulnerable
4) Not sure if you can fix this but, the CIS hero just tries to use force lightning on everything it sees, including ones 50 ft away, maybe you could make the lightning less wide and more far ranged
- The_Architect
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Well it could be part of an other mode like uber or King
maybe Assault
maybe Assault
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Achronos-117
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Im saying theres no point of making such a huge request when the outcome is just some huge model looming over you, sides, this isnt a canonical map
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Bac-Talan
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Heeh. SOrry I haven't been able to play this yet Penguin.
I'll get to it soon. In the mean time, you might want to add another beta-er if you really input from 15 people in short term.
Life is crazy.
I'll get to it soon. In the mean time, you might want to add another beta-er if you really input from 15 people in short term.
Life is crazy.
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Noob117
Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
I know why its Sun'Ken
Cuz the map is sunken
Cuz the map is sunken
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CaptainOrdo
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
@ noob117 ur name should be captain obvious
this map looks great, i'd ask to beta test, but its full
this map looks great, i'd ask to beta test, but its full
- trainmaster611
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Noob117 wrote:I know why its Sun'Ken
Cuz the map is sunken
I'm sorry, I'm not quite as good as fusion is
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maxloef
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Re: :: WIP 82% :: Ez'Shz: Sun'Ken :: BETA FULL ::
Finaly!!!! i good looking map xD
GREAT work penguin...AWSOME atmosphere nice effects
if u ever need help with effects ask me
i know the particle editor inside out 
but yeha great work looking forward to playing it
GREAT work penguin...AWSOME atmosphere nice effects
but yeha great work looking forward to playing it
