Expanding Current Map Area?

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Xavious
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Expanding Current Map Area?

Post by Xavious »

Is there a way to expand the map area beyond the default?
Moving_Target
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Post by Moving_Target »

Load your level/map then click here...

Image

Then here...

Image

Then change the numbers in the yellow and blue areas then click on the green area...BAM!!! large map size.

Image

Target
-_-
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Post by -_- »

Let me mention that everytime you enlarge your map size, the save wont be as stable/reliable as smaller map sizes.
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Teancum
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Post by Teancum »

Your map size must also be a power of two:

128x128
256x256
512x512
1024x1024 (Unstable)
2048x2048 (VERY UNSTABLE)
sawyerdk9

Post by sawyerdk9 »

2048 would be massive. OMG. That is insane. Pretty much the size of the world. Also if you have objects placed then they are going to get moved and such, so it's probably best to change the size at the start of a project.
JabbaLovesLava
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Post by JabbaLovesLava »

the size of the world? That sounds pretty huge..
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Post by Teancum »

2048x2048 *MIGHT* have been used on the Star Wars: The Clone Wars (PS2/XBox) maps, but more than likely it was 1024x1024.
Penguin
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Post by Penguin »

i've used 2048x2048 before for a ship battle over some mountains, i'll say this, it takes FOR EVER to texture the terrain becouse you often miss spots and the max visiblity is way to short, also you can only texture 100x100 at a time >.<
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