"Unit_Template_Beta" skeleton question
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- giftheck
- Droid Pilot Assassin

- Posts: 2218
- Joined: Mon Jan 19, 2009 5:58 pm
- Projects :: Star Wars Battlefront Anniversary
"Unit_Template_Beta" skeleton question
Can we move the skeleton out from under the unit template and delete the "override_texture" model in there? So far with my models I've just been hiding the original override_texture in the unit template and enveloping it to the skeleton from there.
- AceMastermind
- Gametoast Staff

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Re: "Unit_Template_Beta" skeleton question
Yeah just grab bone_root and drag it to dummyroot then delete override_texture and when you bring in a new character mesh just place everything back to the way it was originally and you should have no problems.
