[WIP] TIE Laigrek [Update 6-22-12]

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

W.I.P. TIE Laigrek model (non-canon)

Post by kinetosimpetus »

ok, i've scaled the meshes, repositioned the nulls, and redid the animation
does the scale look good? TIE cockpit is approx. 3 x 3 x 3
Hidden/Spoiler:
[attachment=0]TIE_Laigrek_scaled.jpg[/attachment]
obiboba3po
2008 Most Technically Challenging Avatar
Posts: 2376
Joined: Tue Feb 12, 2008 7:46 pm
Projects :: No Mod project currently.
Games I'm Playing :: League of Legends
xbox live or psn: No gamertag set
Location: NJ, USA

Re: W.I.P. TIE Laigrek model (non-canon)

Post by obiboba3po »

i think it looks great! :D
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: W.I.P. TIE Laigrek model (non-canon)

Post by kinetosimpetus »

"concept art" of the Laigrek in space, firing its ordnance
Hidden/Spoiler:
Image
The torpedoes are supposed to be "red as a laigrek's eye"
and the standard tie lasers would be fired by an autoturret
Last edited by kinetosimpetus on Tue Apr 28, 2009 9:40 pm, edited 1 time in total.
User avatar
Super_Clone
High General
High General
Posts: 803
Joined: Sat Jul 12, 2008 7:58 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Florida

Re: SWBF Series Model Showcase Thread v3.0

Post by Super_Clone »

Fiodis wrote:Tri-Ion-Engine (TIE) WaveSplit.

TIE-SCAT (Singe-Cockpit Armed Transport)

TIE Fly

Bow-TIE

Yep. Lol...TIE scat....

TIE Shyrack sounds nice, though it does bring to mind TIE Shamrock.
I liked the TIE-SCAT Idea the best, but whatever...
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Re: SWBF Series Model Showcase Thread v3.0

Post by Xavious »

Fluffy_the_ic wrote:TIE Drexl would mean it's a Twin Ion Engine Rodian Bounty Hunter Who Lives On Raxus Prime. I'd go with Laigrek.
He meant this kind of Drexl.
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: SWBF Series Model Showcase Thread v3.0

Post by Fluffy_the_ic »

Xavious wrote:
Fluffy_the_ic wrote:TIE Drexl would mean it's a Twin Ion Engine Rodian Bounty Hunter Who Lives On Raxus Prime. I'd go with Laigrek.
He meant this kind of Drexl.
I knew that. I just couldn't resist saying it. Laigrek really seems like a better name to me, though.
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: W.I.P. TIE Laigrek model (non-canon)

Post by kinetosimpetus »

The name is Laigrek, so name suggestions aren't needed anymore. Does the model look correctly scaled at the top of this page?
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: W.I.P. TIE Laigrek model (non-canon)

Post by Fluffy_the_ic »

The scaling looks perfect.
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: W.I.P. TIE Laigrek model (non-canon)

Post by kinetosimpetus »

Thanks, I think I get scaling better now. So what do I do to get it all exported and animated? I have XSI ModTool btw.

Edit: I think I figured out how to envelope the merged mesh to the nulls.
and it exported through mshex looking ok, except no firepoints, oops :runaway:
Hidden/Spoiler:
[attachment=0]laigrekmeshviewer.jpg[/attachment]
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: W.I.P. TIE Laigrek model (non-canon)

Post by kinetosimpetus »

nulls/weighting fixed, now it doesn't get mutant when it animates :P
Hidden/Spoiler:
How is the adjusted texture?
also adjusted the texture with the Imp logo, which is new anyway, in other words it's updated...
Image
Last edited by kinetosimpetus on Tue Apr 28, 2009 9:42 pm, edited 1 time in total.
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: W.I.P. TIE Laigrek model (non-canon)

Post by Fiodis »

It looks like TIE components fitted onto an X-wing skeleton.
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: W.I.P. TIE Laigrek model (non-canon)

Post by kinetosimpetus »

now uses the imported standard tie cockpit, instead of one made from scratch
also, i redid the proton torpedo tubes
Hidden/Spoiler:
Image
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: W.I.P. TIE Laigrek model (non-canon)

Post by Fiodis »

I must admit that for a while I was thinking this was a so-so model, the kind that would be ok to include but I probably would just use a normal TIE instead because it's not that much better.

But those proton tubes won me over. Simple and really nice-looking.
User avatar
GangsterJawa
Sith
Sith
Posts: 1319
Joined: Tue Nov 18, 2008 7:37 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In the refrigerator, behind the mayonnaise, next to the ketchup, and to the left of the coleslaw

Re: W.I.P. TIE Laigrek model (non-canon)

Post by GangsterJawa »

I agree with Fiodis. Those look really nice.
User avatar
fai222
Command Sergeant Major
Command Sergeant Major
Posts: 254
Joined: Wed Jul 30, 2008 2:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Norway, Xfire: Fai222

Re: W.I.P. TIE Laigrek model (non-canon)

Post by fai222 »

I agree with both of you. :thumbs:
User avatar
Fiodis
Master of the Force
Master of the Force
Posts: 4145
Joined: Wed Nov 12, 2008 9:27 pm
Projects :: Rannoch + Tientia + Tools Programming

Re: W.I.P. TIE Laigrek model (non-canon)

Post by Fiodis »

It's nice to be agreed with. :wink:
User avatar
ANDEWEGET
Ancient Force
Ancient Force
Posts: 1266
Joined: Tue Apr 01, 2008 8:42 am
Location: Germany
Contact:

Re: W.I.P. TIE Laigrek model (non-canon)

Post by ANDEWEGET »

Fiodis wrote:It's nice to be agreed with. :wink:
Agreed.
User avatar
GangsterJawa
Sith
Sith
Posts: 1319
Joined: Tue Nov 18, 2008 7:37 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In the refrigerator, behind the mayonnaise, next to the ketchup, and to the left of the coleslaw

Re: W.I.P. TIE Laigrek model (non-canon)

Post by GangsterJawa »

ANDEWEGET wrote:
Fiodis wrote:It's nice to be agreed with. :wink:
Agreed.
Lol and QFT.
B-1Burt
Sergeant Major
Sergeant Major
Posts: 221
Joined: Thu Apr 02, 2009 12:27 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Earth... I think

Re: SWBF Series Model Showcase Thread v3.0

Post by B-1Burt »

Skyhammer_216 wrote:@kinetosimpetus:

1) sick model.
2) Name Suggestions: quite a lot, some may already be used, not sure...
TIE Hunter...
Just for the record, TIE Hunter was used in the game "Rouge Squadron 3: Rebel Strike"
It did have folding wings though but, they didn't move like the droid starfighters do.

Great model BTW :thumbs: what made it great was using the stock cockpit and adding those proton tubes!
kinetosimpetus
Imperial Systems Expert
Imperial Systems Expert
Posts: 2381
Joined: Wed Mar 25, 2009 4:15 pm
Projects :: A secret project
Games I'm Playing :: Warframe STO

Re: W.I.P. TIE Laigrek model (non-canon)

Post by kinetosimpetus »

Thanks for the comments!
I think the body needs something, like a panel, or a... a... a... hm, something... to make it less plain, but nothing extreme... any ideas? Maybe a vent or two? With a darker part of the textures?
Post Reply