Grunts would probably need a new skeleton.(Possibly Spartans and marines vs. elites though)Nova Hawk wrote:Wow, that looks almost the same as in Halo! Great job! But aren't they're going to be Spartans vs Elites and grunts?
Halo based Blood Gulch map
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- Culvar
- 1st Lieutenant

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Re: Halo Based Maps WIP
- Karnage
- Commander Randomtoast
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Re: Halo Based Maps WIP
I'll give my model to whoever wants to texture it. I tried to make it pretty accurate using reference images and whatnot.
Just ask me or PM me.
Just ask me or PM me.
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VF501
- Lieutenant Colonel

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Re: Halo Based Maps WIP
Looking good Culvar. I have a Ghost nearly finished, should take about 1-2 weeks to finalize it (mostly UV layout and skinning it will take time).
Looks ugly now, but here it is with fin animations done, juts working on getting the Pilot anims ingame (currently using the Barc Pilot Anims, but they dont line up all the way with the model). Juts say if you want it.

Looks ugly now, but here it is with fin animations done, juts working on getting the Pilot anims ingame (currently using the Barc Pilot Anims, but they dont line up all the way with the model). Juts say if you want it.

- Silas
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Re: Halo Based Maps WIP
bases and ghost are looking pretty good guys.
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- Culvar
- 1st Lieutenant

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Re: Halo Based Maps WIP
Thanks! It's almost impossible to find a non-ported oneVF501 wrote:Looking good Culvar. I have a Ghost nearly finished, should take about 1-2 weeks to finalize it (mostly UV layout and skinning it will take time). Juts say if you want it.
- GangsterJawa
- Sith

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Re: Halo Based Maps WIP
Would not Yoda work? At least try you should.Culvar wrote:Grunts would probably need a new skeleton.
- Culvar
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Re: Halo Based Maps WIP
Maybe an ewok skeleton, but I don't know how to get it into XSI
- GangsterJawa
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Re: Halo Based Maps WIP
Ewoks could work also, but Yoda seems to have a more appropriate build (i.e. not quite as fat, longer arms than ewoks)
- Fluffy_the_ic
- Hoth Battle Chief

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Re: Halo Based Maps WIP
Well, you could just take the unit template beta and scale it down to your the grunt's size, seeing as that's EXACTLY what they did for Yoda.
- Culvar
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Re: Halo Based Maps WIP
I'd need new anims. Also, yoda is too short and IDK if he has gun anims.
- DarthD.U.C.K.
- Master of the Force

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Re: Halo Based Maps WIP
that doesnt matter, he can use every weapon (as hero_unit has approved)
- Culvar
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Re: Halo Based Maps WIP
Yea but then he would crash(missing anim human_pistol or something like that)DarthD.U.C.K. wrote:that doesnt matter, he can use every weapon (as hero_unit has approved)
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Nova Hawk
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Re: Halo Based Maps WIP
Wow, that ghost looks nice so far! But I agree, it needs more texture and the lasers could be blue not red.
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Grev
- Hoth Battle Chief

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Re: Halo Based Maps WIP
Psst... Jawa Anims
- GangsterJawa
- Sith

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Re: Halo Based Maps WIP
Why did I not think of that? 
- Culvar
- 1st Lieutenant

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Re: Halo Based Maps WIP
IDK how to get the jawa skeleton though.............
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Nova Hawk
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Re: Halo Based Maps WIP
Lol, knew someone was gonna say that, I did.
- Fluffy_the_ic
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Re: Halo Based Maps WIP
I'm pretty sure you can just put it with the human skeleton and then change its skeleto via ODF or whtever you change the skeleton with. and BTW, Yoda CAN use the gun anims and such, look at the gnomes in Battle of the Titans. Reskinned yoda, with all the normal anims. It doesn't matter; anims are automatically resized to the skeleton.
- Culvar
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Re: Halo Based Maps WIP
Mesh needs enveloped to the skeleton.
- Teancum
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Re: Halo Based Maps WIP
Just build its own skeleton, then the msh will deform correctly to whatever anims you set. (If I remember correctly)
