Altered Sagas Campaign

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

User avatar
Epena
Old School Staff
Posts: 1176
Joined: Fri Oct 21, 2005 2:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Epena »

Six months? Woah... I guess that makes sense because you modeled some of your own stuff.

Really nice, I can't wait for this to come out. :D
Astute
Rebel Colonel
Rebel Colonel
Posts: 566
Joined: Tue Apr 12, 2005 7:03 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Astute »

Actually all of the architecture in those screens are built piece-by-piece, with some clever positioning to hide missing walls and such. The temple probably has the most pieces, mostly because it has long hallways and flights of steps and such.

Update: I rearranged the imperial main spawn for this level and it looks quite cool now, here is a pic.

Image

As was my motto on my first map, i try to place objects to tell a story, this pic shows a giant battered gate in the background as if someone had attacked long before, as well as recently frozen ice(roughly 3k years i guess).

Really i'm just debugging whats left to debug and streamlining bot paths.
Astute
Rebel Colonel
Rebel Colonel
Posts: 566
Joined: Tue Apr 12, 2005 7:03 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Astute »

New topic: Sequel to my first map: Rhen Var: Frozen Corridor
http://www.gametoast.com/index.php?name ... pic&t=2450
Post Reply