lucasfart wrote:I think you should add in some more props, if your whole map looks like that last pic. It doesn't look bad, but if thats your whole map, it might get a bit boring. Try adding in some bunkers or more rocks like Sky's big ones.
OK, I'll try that.
DarthD.U.C.K. wrote:detailtextures are good, but they are not enough to make the ground look decent with the extremely low resoluted shipped textures (in my opinion)
Well, I tried the detail textures anyways.
SW_elite wrote:If you know how, a few tunnels running under those hills might not be a bad idea...
First, I don't know how. Second, if I did, there shouldn't be tunnels because you'd die the way I set the boundary. But maybe my next map will have a few tunnels in which you can outmaneuver the enemy. Tunnels don't suit this map.
EDIT
I won't be able to make any adjustments to the map with my ZE being the way it is. So, if everyone would try to give me four nominations to the planet that my map looks like right now, it'd be much appreciated.