I can't see a company offering free products to just any "student" maybe people in certain courses/schools bun not just anyone, correct me if I'm wrong.noMatt wrote:It wont but why are u using mod tool if softimage is completly free for students?
Earth: Apocalypse 3D art thread -- W.I.P (Destruction pg. 7)
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- Cleb
- Lieutenant General

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Re: Earth: Apocalypse 3D art thread -- W.I.P
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
You are wrong, it is free, just select student. No one knows its you, lol. If you have mod tool I used it before and I know that most of the stuff translates over nicely. PS log onto x-fire I accepted the invite 
- willinator
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Re: Earth: Apocalypse 3D art thread -- W.I.P
On the subject of autodesk products being free, there are strings attached, such as you can't keep it for more than a year or two I believe. Also, at this point in time Mod Tool is better for modding Battlefront, because there isn't a version of XSI anymore that supports the Pandemic exporter, and Andeweget's ZE Tools are designed specifically for the Mod Tool, correct me if I'm wrong.
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Marth8880
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Re: Earth: Apocalypse 3D art thread -- W.I.P
The license has to be renewed every several years.willinator wrote:On the subject of autodesk products being free, there are strings attached, such as you can't keep it for more than a year or two I believe.
ANDE's tools were built for Softimage 2012/2011/the newer versions.willinator wrote:Also, at this point in time Mod Tool is better for modding Battlefront, because there isn't a version of XSI anymore that supports the Pandemic exporter, and Andeweget's ZE Tools are designed specifically for the Mod Tool
Heh, you told me us to and I did.willinator wrote:correct me if I'm wrong.
- ANDEWEGET
- Ancient Force

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Re: Earth: Apocalypse 3D art thread -- W.I.P
Actually the ZETools were designed specifically for ModTool 7.5 32-bit and SI 2012 SP1 64-bit.
If you want, I bet I can find the build numbers somewhere, too.
Compatibility with any other versions are basically just happy circumstances. I do plan to make sure to test the exporter whenever I update to a newer version of SI.
If you want, I bet I can find the build numbers somewhere, too.
Compatibility with any other versions are basically just happy circumstances. I do plan to make sure to test the exporter whenever I update to a newer version of SI.
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Marth8880
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Oh, well then I was still half correct, lol. 
- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Maybe this whole discussion should be moved into a new topic... Just saying... I didn't mean to ruin Loopys thread 
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Marth8880
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Re: Earth: Apocalypse 3D art thread -- W.I.P
I did. :plokoon:Cleb wrote:I didn't mean to ruin Loopys thread
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
No worries guys, I dont mind a little offtopic discussion. This weeks update is shadowvolume! Here is the one that looks the best ingame.
Hidden/Spoiler:
- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Looks good; maybe some broken glass in the windows would look good 
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Sorry, but I dont think I will add glass. I like it the way it is.
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Marth8880
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Some broken muntins would do justice at the very least, make it not seem too bland or anything. 
- DarthSolous
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Re: Earth: Apocalypse 3D art thread -- W.I.P
I concur.Marth8880 wrote:Some broken muntins would do justice at the very least, make it not seem too bland or anything.
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
I can add muntins, sure! In the mean time...
NEW VIDEO!
http://www.xfire.com/video/5ed985
Showcasing my new building, the brick one. first official building of mine with an interior. its a simple building, which is the lobby for my hotel. Still have to add furniture, signs, a desk, doors, and fix the plaster walls uv's. Maybe damage the floor/roof. If you want screenshots over a video, shout. Comments? Questions? Flames? Jawas?
NEW VIDEO!
http://www.xfire.com/video/5ed985
Showcasing my new building, the brick one. first official building of mine with an interior. its a simple building, which is the lobby for my hotel. Still have to add furniture, signs, a desk, doors, and fix the plaster walls uv's. Maybe damage the floor/roof. If you want screenshots over a video, shout. Comments? Questions? Flames? Jawas?
- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Don't you think the ceiling looks a little...out of place with its extreme brightness?
Maybe you could make it all worn and faded.
- DarthSolous
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Re: Earth: Apocalypse 3D art thread -- W.I.P
I personally think that the roof texture should be the same as on the walls. The current one kinda looks like one of those Mexican restaurants where you get food poisoning. 
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
I agree, it should probably be the same as the walls. Or a different one. That will be changed! Otherwise, any other comments/suggestions? The pillars were hard to UV symmetrically....lol.
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CressAlbane
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Feedback:
The textures on the building with the pillars seem a bit bright and saturated to me. Also, the interior roof needs a texture change. I don't much like the green color for the tiles/paint chips; maybe a browner or more olive color would be a better choice. Also, it's really jarring to see the walls of the garage from the front where you can see the cylinders and the sides of the wall; I think that's still a WIP, though, right? I like the rubble and broken buildings a lot. Keep up the good work overall!
The textures on the building with the pillars seem a bit bright and saturated to me. Also, the interior roof needs a texture change. I don't much like the green color for the tiles/paint chips; maybe a browner or more olive color would be a better choice. Also, it's really jarring to see the walls of the garage from the front where you can see the cylinders and the sides of the wall; I think that's still a WIP, though, right? I like the rubble and broken buildings a lot. Keep up the good work overall!
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
First off I'm glad everyone likes the damaged buildings! Im going to add muntins to some of the windows or possibly all of them to change things up a little.
@CressAlbane I think you're saying move the cylinders of the garage in a bit, change the textures to brown for the walls/floor tiles, change the roof texture, and de-saturate the pillars? Can do! Also, is the brick wall okay? Yes, the garage is still in the WIP phase. I dont like spending too much time on one thing but I ALWAYS go back and perfect it from where I left off.
EDIT: DIfferent textures for the hotel lobby: http://www.xfire.com/video/5edd59
@CressAlbane I think you're saying move the cylinders of the garage in a bit, change the textures to brown for the walls/floor tiles, change the roof texture, and de-saturate the pillars? Can do! Also, is the brick wall okay? Yes, the garage is still in the WIP phase. I dont like spending too much time on one thing but I ALWAYS go back and perfect it from where I left off.
EDIT: DIfferent textures for the hotel lobby: http://www.xfire.com/video/5edd59
- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
That looks a lot better. I hope you add the furniture/other stuff soon! 
