Earth: Apocalypse 3D art thread -- W.I.P (Destruction pg. 7)

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

noMatt wrote:It wont but why are u using mod tool if softimage is completly free for students?
I can't see a company offering free products to just any "student" maybe people in certain courses/schools bun not just anyone, correct me if I'm wrong.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

You are wrong, it is free, just select student. No one knows its you, lol. If you have mod tool I used it before and I know that most of the stuff translates over nicely. PS log onto x-fire I accepted the invite :o
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by willinator »

On the subject of autodesk products being free, there are strings attached, such as you can't keep it for more than a year or two I believe. Also, at this point in time Mod Tool is better for modding Battlefront, because there isn't a version of XSI anymore that supports the Pandemic exporter, and Andeweget's ZE Tools are designed specifically for the Mod Tool, correct me if I'm wrong.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Marth8880 »

willinator wrote:On the subject of autodesk products being free, there are strings attached, such as you can't keep it for more than a year or two I believe.
The license has to be renewed every several years.
willinator wrote:Also, at this point in time Mod Tool is better for modding Battlefront, because there isn't a version of XSI anymore that supports the Pandemic exporter, and Andeweget's ZE Tools are designed specifically for the Mod Tool
ANDE's tools were built for Softimage 2012/2011/the newer versions.
willinator wrote:correct me if I'm wrong.
Heh, you told me us to and I did. :P
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by ANDEWEGET »

Actually the ZETools were designed specifically for ModTool 7.5 32-bit and SI 2012 SP1 64-bit.
If you want, I bet I can find the build numbers somewhere, too. ;)

Compatibility with any other versions are basically just happy circumstances. I do plan to make sure to test the exporter whenever I update to a newer version of SI.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Marth8880 »

Oh, well then I was still half correct, lol. :o
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

Maybe this whole discussion should be moved into a new topic... Just saying... I didn't mean to ruin Loopys thread :(
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Marth8880 »

Cleb wrote:I didn't mean to ruin Loopys thread :(
I did. :plokoon:
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

No worries guys, I dont mind a little offtopic discussion. This weeks update is shadowvolume! Here is the one that looks the best ingame.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

Looks good; maybe some broken glass in the windows would look good :thumbs:
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

Sorry, but I dont think I will add glass. I like it the way it is.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Marth8880 »

Some broken muntins would do justice at the very least, make it not seem too bland or anything. :o
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by DarthSolous »

Marth8880 wrote:Some broken muntins would do justice at the very least, make it not seem too bland or anything. :o
I concur.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

I can add muntins, sure! In the mean time...

NEW VIDEO!

http://www.xfire.com/video/5ed985

Showcasing my new building, the brick one. first official building of mine with an interior. its a simple building, which is the lobby for my hotel. Still have to add furniture, signs, a desk, doors, and fix the plaster walls uv's. Maybe damage the floor/roof. If you want screenshots over a video, shout. Comments? Questions? Flames? Jawas?
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

Don't you think the ceiling looks a little...out of place with its extreme brightness? :? Maybe you could make it all worn and faded.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by DarthSolous »

I personally think that the roof texture should be the same as on the walls. The current one kinda looks like one of those Mexican restaurants where you get food poisoning. ;)
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

I agree, it should probably be the same as the walls. Or a different one. That will be changed! Otherwise, any other comments/suggestions? The pillars were hard to UV symmetrically....lol.
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by CressAlbane »

Feedback:
The textures on the building with the pillars seem a bit bright and saturated to me. Also, the interior roof needs a texture change. I don't much like the green color for the tiles/paint chips; maybe a browner or more olive color would be a better choice. Also, it's really jarring to see the walls of the garage from the front where you can see the cylinders and the sides of the wall; I think that's still a WIP, though, right? I like the rubble and broken buildings a lot. Keep up the good work overall!
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Loopy53 »

First off I'm glad everyone likes the damaged buildings! Im going to add muntins to some of the windows or possibly all of them to change things up a little.

@CressAlbane I think you're saying move the cylinders of the garage in a bit, change the textures to brown for the walls/floor tiles, change the roof texture, and de-saturate the pillars? Can do! Also, is the brick wall okay? Yes, the garage is still in the WIP phase. I dont like spending too much time on one thing but I ALWAYS go back and perfect it from where I left off.

EDIT: DIfferent textures for the hotel lobby: http://www.xfire.com/video/5edd59
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Re: Earth: Apocalypse 3D art thread -- W.I.P

Post by Cleb »

That looks a lot better. I hope you add the furniture/other stuff soon! :thumbs:
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