well, cps don't really need control regions, do they?Oh, added in the firefly and dryice effects, but the game can't tell that they're there. Cleaning/munging now...
dang! Still can't tell that they're there. I'm taking them out.
Edit: What? It doesn't even call for them in the fx file! What's asking for those effects?
I'll have to check ZE. Yep, it's a odf, deleted from ZE and the ODF folder.
Erm, sorry, but can you check the log now? it's asking for a hardpoint, and apparently it doesn't have one, so should I just delete all instances of them?
Code: Select all
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=a9d78f6d: trying to replace "kas1_prop_bamboo10" with "kas1_prop_bamboo1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=85d83611: trying to replace "kas1_prop_torch" with "kas1_prop_torch1"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=8fd9a516: trying to replace "kas1_prop_bamboo2" with "kas1_prop_bamboo20"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=5fe227fd: trying to replace "kas1_prop_log_jax" with "kas1_prop_log_jax1"
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [2e1f3c4c] has no hardpoint 'hp_dryice1' [372c0091]
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [2e1f3c4c] has no hardpoint 'hp_fireflies1' [de852d07]
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [2e1f3c4c] has no hardpoint 'hp_fireflies2' [d3c60bde]
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [2e1f3c4c] has no hardpoint 'hp_fireflies3' [d7071669]
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=5b593855: trying to replace "dag1_prop_treegroup_1" with "dag1_prop_treegroup_11"
Message Severity: 2
.\Source\VehicleSpawn.cpp(139)
Vehicle spawn command post "cp1" has no control region
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=5859339c: trying to replace "dag1_prop_treegroup_1" with "dag1_prop_treegroup_12"
Message Severity: 2
.\Source\StringDB.cpp(48)
ID=5a5936c2: trying to replace "dag1_prop_treegroup_1" with "dag1_prop_treegroup_10"
Message Severity: 2
.\Source\FLEffect.cpp(463)
Attach: model '' [f34da1f6] has no hardpoint 'hp_fireflies' [05a84476]
Hey, did you ever notice that when you finish munging a new world, it says in the output section, "World creation completed to complete completion." ?
