Hi guys,
I'm new here, but I want to open up stock maps in ZeroEdit or any other map editor (if possible). I know how to open custom maps that I've made myself, but I wanted to have a look at stock maps (like Hoth or Geonosis).
Cheers,
Cam
Open stock maps in ZeroEdit?
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rocknroll237
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- Cleb
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Re: Open stock maps in ZeroEdit?
This might help you a bit, oh and welcome to Gametoast! 
http://www.gametoast.com/forums/viewtop ... =27&t=8519
http://www.gametoast.com/forums/viewtop ... =27&t=8519
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ARCTroopaNate
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Re: Open stock maps in ZeroEdit?
Or to look at them you could just open the world file from assets. to open the hoth one for example you would go to assets/worlds/HOT/world1 and open hoth.world, it would be much faster than above, if you want to EDIT the stock maps you would do what Cleb said.
Welcome to Gametoast rocknroll!
Welcome to Gametoast rocknroll!
- Cleb
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Re: Open stock maps in ZeroEdit?
Well, I guess you could do that...ARCTroopaNate wrote:Or to look at them you could just open the world file from assets.
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rocknroll237
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Re: Open stock maps in ZeroEdit?
Thanks for the help guys! I've loaded up Hoth and I'm impressed with the editor. The only problem I have is that Zeroedit is far too small and slightly blurry and I can't get it to go into fullscreen. I'm using Windows 7 64bit and my screen res is 1920x1080.
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Re: Open stock maps in ZeroEdit?
You can change that in a file called config.ini in you data_ABC folder. Open it with a text editor and
edit the lines "windowWidth" and "windowHeight". So if your resolution is 1920x1080, the values would be 1920 on windowWidth and 1080 on windowHeight.
edit the lines "windowWidth" and "windowHeight". So if your resolution is 1920x1080, the values would be 1920 on windowWidth and 1080 on windowHeight.
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rocknroll237
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Re: Open stock maps in ZeroEdit?
Cheers! I've managed to get Zeroedit to fill the screen at my native res, but the text and boxes are still too small/blurry. How do I scale them up?
Also, you guys might be interested in this: http://www.crydev.net/viewtopic.php?f=3 ... 3#p1006413
It's a mod we're working on for CryEngine 3... :vader2:
EDIT
Also, one of my team members isn't able to find a way of exporting heightmaps in Zeroedit. Is this possible?
Also, you guys might be interested in this: http://www.crydev.net/viewtopic.php?f=3 ... 3#p1006413
It's a mod we're working on for CryEngine 3... :vader2:
EDIT
Also, one of my team members isn't able to find a way of exporting heightmaps in Zeroedit. Is this possible?
