The Force Unleashed II

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Twilight_Warrior
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The Force Unleashed II

Post by Twilight_Warrior »

Well, I couldn't find an official thread on this. All we had was the E3 speculation thread, and E3 is far from over, and I didn't want to necropost. :D

For those of you just joining the TFU2 news feed, here's a quick update on what we're expecting and hoping for:
http://kotaku.com/5619041/playing-with- ... mb-lopping

We also have a couple of teasers:
http://www.youtube.com/watch?v=DS8OsKILj1I
One with Boba Fett:
http://www.youtube.com/watch?v=-QgsSwhY4oE

And now for the reason I needed to post something about this game, it turns out the Wii version of has hope, yet:
http://kotaku.com/5619049/the-force-unl ... edi-powers

Discuss.
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Re: The Force Unleashed II

Post by Teancum »

I would say it's a day 1 rental with hopes of buying, but I never get to play anything on Day 1. I'll probably go pick up my copy of Halo: Reach day 1 and not even get to touch it until the weekend. :P Still, if this one is just as fun as the first I'll end up buying it. I owned the first one on disc and bought all the DLC, and recently I gave the disc to my brother-in-law and bought the 360 Games on Demand version so I can access it on the fly.

What's really going to get me to buy this though?
  • Saber styles. It showed two sabers in one demo. Can I choose to have just one? What about a staff?
  • Clothes. Nowadays an story-only adventure game needs lots of options, and one of those is how your character looks. ALL previous clothing should be included, and the ability to use TFU1 skin packs would be awesome.
  • DLC - With a different protagonist. I love Starkiller as a character, but I want a go-round as Luke Skywalker in the New Jedi Order days. I figure he was probably as powerful as Starkiller by then.
  • VS mode for 360/PC/PS3. There's no reason not to include it. Revenge of the Sith on PS2/Xbox had it, and they didn't touch the controls for VS mode. All they need is to make it so you can select two characters and provide a handful of arenas. Oh, online play would be great too. (I'm very much okay if this is paid DLC - I realize it's outside of the game's scope)
  • Cooperative DLC, even if it's over Xbox Live only. Imagine being four jedi during the Clone Wars with your buddies, each of you having Unleashed (or not) force powers. Yeah, I could see myself playing coop missions over and over.
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Re: The Force Unleashed II

Post by Eggman »

The new multiplayer system for the Wii sounds interesting. It's like Star Wars Super Smash Brothers. :)
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Re: The Force Unleashed II

Post by Twilight_Warrior »

Exactly what I was thinking. And Tean, I was thinking that exact same thing about Luke when the first one came out. Why is Starkiller the only Jedi/Sith/Force user that is THIS powerful when using the force? As for the Jedi Order 66 thing, I doubt there will be a co-op mode (though I would love one dearly), but a modded version of the game to do that even in single player would be fantastic.
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Re: The Force Unleashed II

Post by Maveritchell »

Twilight_Warrior wrote:Why is Starkiller the only Jedi/Sith/Force user that is THIS powerful when using the force?
Why is this a hang-up for people? Clearly this is game mechanics over canon - just like many other video games. Darth Vader did a lot of stuff in TFU gameplay that he never did in the movies, and so did the Emperor (and, I assume, an untrained Luke Skywalker was similarly powerful in the DLC).
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Re: The Force Unleashed II

Post by Teancum »

Maveritchell wrote:(and, I assume, an untrained Luke Skywalker was similarly powerful in the DLC).
Yep, Luke was surprisingly powerful. But, like you said, it made for good gameplay.
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Re: The Force Unleashed II

Post by Eggman »

Here's an interesting new video (not so much for the talking, but for the new footage from the game):

http://g4tv.com/games/xbox-360/63094/st ... n-Preview/
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Re: The Force Unleashed II

Post by Jendo7 »

Interesting video... looks as though they have used TESB as a big influence on the sequel. Boba Fett, and Yoda both have pivotal roles in the story, and Starkiller has a similar vision on Dagobah like Luke's vision of Vader in the cave. Although it's good the developers are using this influence probably to help sales, I think they should try to be a bit more original, as it's a bit too obvious to use the original trilogy as a source.
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Re: The Force Unleashed II

Post by The_Emperor »

Jendo7 wrote:Interesting video... looks as though they have used TESB as a big influence on the sequel. Boba Fett, and Yoda both have pivotal roles in the story, and Starkiller has a similar vision on Dagobah like Luke's vision of Vader in the cave. Although it's good the developers are using this influence probably to help sales, I think they should try to be a bit more original, as it's a bit too obvious to use the original trilogy as a source.
These days, they slam Mandalorians and Fetts in all stories and games. I mean yes, they are really cool, but they kinda lost their "coolness" and mystery cos they appear everywhere now.
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Re: The Force Unleashed II

Post by Maveritchell »

http://kotaku.com/5630380/new-star-wars ... s#comments

Wii multiplayer looks a lot better this time around (although I did enjoy the first version's multiplayer, this one supports more people and looks a little more intuitive). If you pay attention to the second video, you'll learn that the big monster and the arena we saw in the trailer are apparently on Cato Nemoidia (and likewise we can assume that's a destination in the game).
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Re: The Force Unleashed II

Post by Teancum »

Super Star Wars Bros! Eh, I guess that's fun for some. I could never get into the SSB series for more than 20-30 minutes
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Re: The Force Unleashed II

Post by Jendo7 »

New cut scene just released.. looks amazing. Sorry, I don't know how to embed the video.

http://www.gametrailers.com/video/exclu ... ars/704803

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Re: The Force Unleashed II

Post by DarthD.U.C.K. »

dont worry, only the staff can^^
it doesnt look bad although im not quite shure if the new style will work alright....especially the battlefootages reminded me too much of a wii-game. i kinda liked the older style better
and about the being too strong: judging from the video about the combat system they didnt have many new ideas. crushing walkers to a cube has been done before and an "even stronger unleashing fo the force" too
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Re: The Force Unleashed II

Post by Nova Hawk »

Looks good to me. But I kinda agree with Duck... I prefer the more classic back-hand saber style with one lightsaber rather than two.
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Re: The Force Unleashed II

Post by Jendo7 »

I do like the fact they now have dismemberment, just makes it a whole lot more real, and the new mind trick looks to be a game strategy where you can get Storm Troopers to fight amongst themselves, and also get enemies to fight for your character.

Edit: @Nova Hawk - I do agree with you there, it would have been better if they gave you a choice instead of having to use the double saber throughout the game.
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Re: The Force Unleashed II

Post by EraOfDesann »

The new mind trick ability reminds me a lot of Jedi Knight's version. It's funny that enemies will kill themselves in this game, though.
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Re: The Force Unleashed II

Post by Twilight_Warrior »

EraOfDesann wrote:It's funny that enemies will kill themselves in this game, though.
Slightly horribly and sadistically funny, but yes it's an interesting concept...
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Re: The Force Unleashed II

Post by Nova Hawk »

Twilight_Warrior wrote:
EraOfDesann wrote:It's funny that enemies will kill themselves in this game, though.
Slightly horribly and sadistically funny, but yes it's an interesting concept...
Lol, same. I kinda laughed out loud when I saw them doing that. Typical Star Wars comedy.
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Re: The Force Unleashed II

Post by acryptozoo »

yeah that was hilarious whenthe stomtrooper jump out of the window . . .
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Re: The Force Unleashed II

Post by Ping »

How long do you guys think it will be before they port it to the PC?
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