Invisibility

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ArkAngel
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Invisibility

Post by ArkAngel »

alright, I searched under stealth and invisibility but to no avail. I equipped my hero for the CIS side, the bx commando droid, with the bothan's invisibility weapon. I moved the ODF to my ODF folder and mvoed the hud_stealth.msh to my msh folder, but can't find the black.tga and the stealth doesn't work ingame. help?
kinetosimpetus
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Re: invisibility

Post by kinetosimpetus »

I don't think Heros can use stealth. Idk about the HUD.
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ArkAngel
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Re: invisibility

Post by ArkAngel »

oh :( drats. I'll try making it a normal unit and see if that works then
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SAMofBIA
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Re: invisibility

Post by SAMofBIA »

it most likely will
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skelltor
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Re: invisibility

Post by skelltor »

no it doesent work for heros the only way it works for heros is in hero assault.
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lucasfart
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Re: Invisibility

Post by lucasfart »

Check out syths bounty hunters. One of them has a disguise kit, which is basically invisibility. I'm not sure if it works as a hero, but i can't see why not.
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Re: Invisibility

Post by Xavious »

lucasfart wrote:Check out syths bounty hunters. One of them has a disguise kit, which is basically invisibility. I'm not sure if it works as a hero, but i can't see why not.
If you want the disguise kit, you don't have to download anything.
Xavious wrote:All you need for the disguise kit is this odf file:

all_weap_inf_disguise.odf

Code: Select all

[WeaponClass]
ClassLabel 		= "disguise"

[Properties]
Label			= "Disguise Kit"
HUDTag		    = "hud_stealth"

GeometryName 		= ""
DisguiseOwnerModel 	= ""

RoundsPerClip 		= 0
AnimationBank		= "tool"
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ArkAngel
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Re: Invisibility

Post by ArkAngel »

oh I just decided to make a non-hero stealth oriented class, but thanks for the suggestion :D
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