Invisibility
Moderator: Moderators
- ArkAngel
- Rebel Sergeant

- Posts: 215
- Joined: Fri Nov 13, 2009 10:00 am
Invisibility
alright, I searched under stealth and invisibility but to no avail. I equipped my hero for the CIS side, the bx commando droid, with the bothan's invisibility weapon. I moved the ODF to my ODF folder and mvoed the hud_stealth.msh to my msh folder, but can't find the black.tga and the stealth doesn't work ingame. help?
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kinetosimpetus
- Imperial Systems Expert

- Posts: 2381
- Joined: Wed Mar 25, 2009 4:15 pm
- Projects :: A secret project
Re: invisibility
I don't think Heros can use stealth. Idk about the HUD.
- ArkAngel
- Rebel Sergeant

- Posts: 215
- Joined: Fri Nov 13, 2009 10:00 am
Re: invisibility
oh
drats. I'll try making it a normal unit and see if that works then
- SAMofBIA
- Major General

- Posts: 649
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Re: invisibility
it most likely will
- skelltor
- Sith

- Posts: 1431
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Re: invisibility
no it doesent work for heros the only way it works for heros is in hero assault.
- lucasfart
- Sith

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Re: Invisibility
Check out syths bounty hunters. One of them has a disguise kit, which is basically invisibility. I'm not sure if it works as a hero, but i can't see why not.
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Xavious
- Sith Master

- Posts: 2783
- Joined: Mon Jun 12, 2006 3:46 pm
Re: Invisibility
If you want the disguise kit, you don't have to download anything.lucasfart wrote:Check out syths bounty hunters. One of them has a disguise kit, which is basically invisibility. I'm not sure if it works as a hero, but i can't see why not.
Xavious wrote:All you need for the disguise kit is this odf file:
all_weap_inf_disguise.odfCode: Select all
[WeaponClass] ClassLabel = "disguise" [Properties] Label = "Disguise Kit" HUDTag = "hud_stealth" GeometryName = "" DisguiseOwnerModel = "" RoundsPerClip = 0 AnimationBank = "tool"
- ArkAngel
- Rebel Sergeant

- Posts: 215
- Joined: Fri Nov 13, 2009 10:00 am
Re: Invisibility
oh I just decided to make a non-hero stealth oriented class, but thanks for the suggestion 
