Very good job, Redline!Redline wrote:One year ago i made this model, but i was a little bit too lazy to skin it.
But now i have done and I'm still not finished with my Acclamator, because I have big plans with my model.
AcclamatorHidden/Spoiler:
SWBF Series Model Showcase Thread v4.0
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- Delta-1035
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Re: SWBF Series Model Showcase Thread v4.0
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Darth_Spiderpig
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Re: SWBF Series Model Showcase Thread v4.0
Wow.
I love the engines, only nitpick is that the hangar seems too big (compared to the leaked SWBF3 footage you've based it on....wait, a year ago...does that match...anyway)

I love the engines, only nitpick is that the hangar seems too big (compared to the leaked SWBF3 footage you've based it on....wait, a year ago...does that match...anyway)
- ANDEWEGET
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Re: SWBF Series Model Showcase Thread v4.0
Stormtrooper
7454 Triangles (Head: 1153)
18-20 h (ca 4 h for the head)
Everything by me.
There are still some tweaks to do(especially the toon render has to be optimized)... At this model i wanted to spend as many polies as i needed to have all major detail in the model. It is not made for SWBF so there are too many/small polies for SWBF and it doesnt have the right pose. I might do some sculpting, too, majorly the feet and leather parts.
And yes, i forgot to mirror the breather or what its called at his helmet.
7454 Triangles (Head: 1153)
18-20 h (ca 4 h for the head)
Everything by me.
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And yes, i forgot to mirror the breather or what its called at his helmet.
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Re: SWBF Series Model Showcase Thread v4.0
FINALLY! The Stormtrooper's look alot more evil, they look more menacing! That's looking brilliaint, good work!
- DarthD.U.C.K.
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Re: SWBF Series Model Showcase Thread v4.0
looks excellent no, it looks GREAT!
however id change the proportions a bit
the mouthpiece seems to be a bit too low, the pelvisarmor a bit too big and the lower legs armor a bit too thin, especially on the transition to the shoe
however id change the proportions a bit
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- Battlefiler
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RogueKnight
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Re: SWBF Series Model Showcase Thread v4.0
PISTOL TIME!!!

Questions, comments, flames, jawas.

Questions, comments, flames, jawas.
- skelltor
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Re: SWBF Series Model Showcase Thread v4.0
nice job
offtopic what does giving a jawa mean?
offtopic what does giving a jawa mean?
- Delta-1035
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VF501
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Re: SWBF Series Model Showcase Thread v4.0
Playing in Sculptris to get a feel for the tools, and teaching myself organic sculpting while I'm at it.
Just the starting of a basic block out of the creature. Making it up as I go along as I started from a sphere.
Just the starting of a basic block out of the creature. Making it up as I go along as I started from a sphere.
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Darth_Squoobus
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Re: SWBF Series Model Showcase Thread v4.0
Looks kinda like this.VF501 wrote:Playing in Sculptris to get a feel for the tools, and teaching myself organic sculpting while I'm at it.
Just the starting of a basic block out of the creature. Making it up as I go along as I started from a sphere.
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Slamdance
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Re: SWBF Series Model Showcase Thread v4.0
Or possibly thisDarth_Squoobus wrote:Looks kinda like this.VF501 wrote:Playing in Sculptris to get a feel for the tools, and teaching myself organic sculpting while I'm at it.
Just the starting of a basic block out of the creature. Making it up as I go along as I started from a sphere.
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mswf
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Re: SWBF Series Model Showcase Thread v4.0
... Or he's just
Nice sculpture though. And that stormtrooper looks very, very professional. I agree on the mouthpiece and I personally think that the legs could be made a bit bigger (they seem out of proportion to me)VF501 wrote:Making it up as I go along [...]
- ANDEWEGET
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Re: SWBF Series Model Showcase Thread v4.0
I think i should take a reference photograph next time for the proportions, not a screenshot of an other 3D model. Thanks btw 
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mswf
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Re: SWBF Series Model Showcase Thread v4.0
This is something small (a lamp) that I made for a map I'm working on as a school project. Texture is completely made by me, I watched some videos on using reference photos, so I took a random photo from the web and used the clone brush to make the basis of my texture:
I'm quite proud of it, since I made it in half an hour on a school computer with a misfunctioning mouse.
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- Battlefiler
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Re: SWBF Series Model Showcase Thread v4.0
cool nice texture 
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mswf
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AQT
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Re: SWBF Series Model Showcase Thread v4.0
Looks very interesting, mswf, and kind of familiar too. If you don't mind me asking, is it based off another game? Anywho, awesome work! 
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RepSharpshooter
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Re: SWBF Series Model Showcase Thread v4.0
That looks pretty sweet, I wish we had more maps that were completely modeled like this.
For the erratic lighting as mentioned in the video, it may be due to the fact that only a certain number of ZE lights can shine on an object. If you go over the limit, the game chooses a few of the ones available. So I guess you can either get rid of some lights or break the object into fewer objects (if this issue is in fact what's causing it).
For the erratic lighting as mentioned in the video, it may be due to the fact that only a certain number of ZE lights can shine on an object. If you go over the limit, the game chooses a few of the ones available. So I guess you can either get rid of some lights or break the object into fewer objects (if this issue is in fact what's causing it).
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kinetosimpetus
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Re: SWBF Series Model Showcase Thread v4.0
A "quick" kitbash. It took longer to get it exported than to make it.

wire
wire
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