Selva Prime [Updated 7/29]

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Nihillo
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Re: Selva Prime

Post by Nihillo »

I prefer the yellow sand version. Personally I think the map needs more green...
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Re: Selva Prime

Post by obiboba3po »

xavious and duck, thanks for your advice, i see what you mean (that one pic looks the grass is cardboard cutouts or something lol) ill work on that. ive heard 2 diff. opinions on the sand, anybody else want to 'chime' in?
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Re: Selva Prime

Post by DarthD.U.C.K. »

i would prefer the yelowith one but less greenish and i would use a higher resoluted texture i think lowrezgroundtextures have a really bad influence on the atmosphere
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Re: Selva Prime

Post by obiboba3po »

DarthD.U.C.K. wrote:i would prefer the yelowith one but less greenish and i would use a higher resoluted texture i think lowrezgroundtextures have a really bad influence on the atmosphere
okay i was sorta thinking the same thing.
also i have a question: these yavin trees (or maybe endor i forgot where they're found) seem to have a really bad lowrez texture or something. (the leaves atleast, you can only see trunks from a distance)
how exactly would i fix this?
Hidden/Spoiler:
(the brown 'sticks' in the background on the isle)
Image
it gets really bad in some areas where its primarily these trees

@DUCK-is there an odf or .prp line that prevents the grid thing you were describing? i was able to increase the concentration via odf so its not as noticeable but it still looks a bit odd
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Re: Selva Prime

Post by masterfaa »

It looks awsome.
And it reminds me a little of Rakata prime from KotOR.
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Re: Selva Prime

Post by Darth_Spiderpig »

Looks good, but you haven't answered my question: can i beta?


I loike the background in combination with the sky :thumbs:
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Re: Selva Prime

Post by obiboba3po »

obiboba3po wrote: in 1-2 weeks ill pm betas out to everyone
so yes that means you can beta. thanks for the comments guys
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Re: Selva Prime

Post by Darth_Spiderpig »

obiboba3po wrote:
obiboba3po wrote: in 1-2 weeks ill pm betas out to everyone
so yes that means you can beta. thanks for the comments guys
OHA, missed that. :oops:

Thanks, it is the first time for me to beta :music:
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Re: Selva Prime

Post by FOOLIS »

I think you didn´t copied all of the lowrez textures in your world folder.
I had this problem a while ago, too.
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Re: Selva Prime

Post by Eggman »

If it isn't a problem with missing low res textures I would recommend increasing the view distances in the .sky file, but that could cause serious lag problems with the amount of water in the map.
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Re: Selva Prime

Post by obiboba3po »

Eggman wrote:If it isn't a problem with missing low res textures I would recommend increasing the view distances in the .sky file, but that could cause serious lag problems with the amount of water in the map.
ill try that. the only viewing distance that applies to the leave textures is like "MaxDistance = something", ive played around with those values but to no avail. hope ill figure it out eventually..
anyways heres a tiny update, the new and much improved concussion rifle :D
Image

Comes with all clone troopers in adition to a normal blaster rifle and grenades.

(again, ignore the trees, foliage, etc. im working pretty hard to 'overhaul' the look to make it much more tropical, updates soon :) )
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Re: Selva Prime

Post by Nihillo »

That explosion is awesome, I can't stop staring at it.
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Re: Selva Prime

Post by masterfaa »

That effect is awsome :shock:
This will be very good :thumbs:
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Re: Selva Prime

Post by Darth_Spiderpig »

:| :shock: :faint:

Enough said( I think xD)
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Re: Selva Prime

Post by Nova Hawk »

Dang, that's gonna hurt.
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Re: Selva Prime

Post by obiboba3po »

thanks guys, i got bored last night at 10:45 and came up with that :P its sorta based off the concussion rifle from republic commando, so i think you guys will like that weapon ;)

and sort of a side note, i think i have thought up of the 72nd campaign. I plan on making a trilogy map pack series thingy. Each map will take place on the planet selva prime but each will be a little different environment. This is for the campaign mode of course and all 3 maps would still have conquest. This is just my very early thoughts on the overall trilogy that i hope to make soon though, so you'll hear more about this much later :)

Currently, here are the titles in the trilogy
1: Selva Prime: Trapped!
2: Selva Prime: Escape
3: For the Future of Selva Prime (eh not sure about that one..any suggestions?)
this is starting to wander from the topic a bit i guess, but the 3rd map i plan on making some sort of a canyon fight between a certain faction and the CIS, at about dusk (so dark-ish sky) just thought i might share my plans with you guys.
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Nihillo
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Re: Selva Prime

Post by Nihillo »

obiboba3po wrote:3: For the Future of Selva Prime (eh not sure about that one..any suggestions?)
Selva Prime: Shroud of the Empire;
Selva Prime: Departing Light;
Selva Prime: Black Fate.

I took in consideration the future of the clones (becoming imperial Stormtroopers; serving the darkside) and the fact the third map is set at dusk.

Some simple titles:
Selva Prime: Liberation/Conquest (depending on whether the 72nd is there to liberate or conquer the planet);
Selva Prime: Fall;
Selva Prime: Victory.

Some titles related to the planet itself:
Selva Prime: Wild Hunt;
Selva Prime: Jungle Warfare;
Selva Prime: Wilderness.
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Re: Selva Prime

Post by Nova Hawk »

Nihillo wrote:Selva Prime: Black Fate.
I like this one.
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Re: Selva Prime

Post by GangsterJawa »

I like Wilderness and Departing Light.
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Re: Selva Prime

Post by obiboba3po »

Hm actually you guys were thinking a little bit differently from me lol. When i said dusk i was actually planning on ending the series on a high note. And notice 'other faction vs. CIS' doesn't necessarily mean clones ;) but that's part of the future campaign i guess so i think this discussion should be continued later :P thanks for all the titles though, ill look through them an see if i can think of anything.
more updates coming soon
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