Battle Above Endor Map Annoucement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Locked
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Post by Xavious »

Teancum wrote:Congradulations. For stating that I've upgraded your rank for you. Enjoy.
lol nice one.
Lord_Wyrven

Post by Lord_Wyrven »

Protector_Pulch wrote:

Does anybody know whether Xwingguy got his pilot-type limiting system (?) working with bots as well ? It would be truly cool to shoot down Wedge Antilles as often as I want, and everytime I want.
I think he got it working for bots.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

well that's cool....because I'm so gonna film stuff in this. :D Might make a music video just for the Gametoast community. :P
Protector_Pulch

Post by Protector_Pulch »

RevanSithLord wrote:well that's cool....because I'm so gonna film stuff in this. :D Might make a music video just for the Gametoast community. :P
Oh fine, a music video - I love Hip-Hop and Pop-Music soooooooo much [IRONY!]

Imagine 3of11 would take Xwingguy's interiored (?) cruisers and put them in the DS II map - or the other way round.
yankeefan05
Sith
Sith
Posts: 1288
Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:

Post by yankeefan05 »

ts 11of3 first of all. If he did we would all know it. If he does he should ask xwingguy b4 he does. He is doing the Death Star II outside and interior more then ships interior (at least of what we know).
=AOX=Durge
Command Sergeant Major
Command Sergeant Major
Posts: 259
Joined: Sun Jul 02, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Slim Jimian Jungle

Post by =AOX=Durge »

This map is absoultly amazing.
richard

Post by richard »

Yeah it sure is cool keep up the good work
vaders_Legion

Post by vaders_Legion »

i know master skywalker put in a couple of nebulon b's and i learned from him that the battlefront 2 game engine sucks.
=AOX=Durge
Command Sergeant Major
Command Sergeant Major
Posts: 259
Joined: Sun Jul 02, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Slim Jimian Jungle

Post by =AOX=Durge »

This is defenitly worth the wait.
ethannet

Post by ethannet »

=AOX=Durge wrote:This is defenitly worth the wait.
Amen to that! :D
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Post by Teancum »

vaders_Legion wrote:i know master skywalker put in a couple of nebulon b's and i learned from him that the battlefront 2 game engine sucks.
Yeah well you heard wrong. MasterSkywalker doesn't know what he's talking about. If you know what you're doing this engine is amazing.
Jawa_Killer
Brigadier General
Brigadier General
Posts: 629
Joined: Thu Jun 23, 2005 6:06 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Jawa_Killer »

no the engine is extremly miserable......hello we are in 21 time age......you can expect much more than this......just the poly limit is horrible
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Post by Teancum »

The poly limit was set low on purpose so that guys wouldn't try to go 6000 polys. It's a fail-safe to ensure that during big battles the framerate would not drop due to high-poly soldiers and vehicles. The engine is capable of a lot, but the put fail-safes in.

I really see why they did it too. Look at Quake III, Unreal Tournament. When the game came out guys with high-end machines built these high-poly levels and models, and only a few could use them.
xwingguy

Post by xwingguy »

vaders_Legion wrote:i know master skywalker put in a couple of nebulon b's and i learned from him that the battlefront 2 game engine sucks.
I told him that was impossible for the engine to allow a player to slice a hole in the hull of an Imperial Star Destroyer and jump into the hangar.

Name 1 engine that can do that outside a cut scene.
User avatar
Teancum
Jedi Admin
Jedi Admin
Posts: 11080
Joined: Wed Sep 07, 2005 11:42 pm
Projects :: No Mod project currently.
Games I'm Playing :: Destiny
xbox live or psn: No gamertag set
Location: Indiana

Post by Teancum »

Wow... XW's right. What sort of engine can do that I ask? NONE. Part of modding is knowing realistic limits IMO. XW pushes the envelope, but at the same time he knows what can and cannot be done.
RevanSithLord
Sith Master
Sith Master
Posts: 2636
Joined: Mon Nov 07, 2005 12:40 am
Projects :: Designated Days + LFC + GT vs SWBFC
Games I'm Playing :: FO3 + FO New Vegas
xbox live or psn: Master Revan
Location: GDSS Philadelphia

Post by RevanSithLord »

Yea, it'd rock if you can do it though. :P The least you can do is code a hardpoint or something and even though you cant really cut it or anything, it'd just explode or w/e, and you can get in that way. But who would want to code thousands of little hardpoints in the hull anyway? So ya might as well just land in the hangar with a ship and go on from there. :?
Guest

Post by Guest »

Sorry for this question, but i just come...

Is a map was releasrd or not?
=AOX=Durge
Command Sergeant Major
Command Sergeant Major
Posts: 259
Joined: Sun Jul 02, 2006 7:38 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Slim Jimian Jungle

Post by =AOX=Durge »

I dont think this map was released, was it?
Xavious
Sith Master
Sith Master
Posts: 2783
Joined: Mon Jun 12, 2006 3:46 pm

Post by Xavious »

=AOX=Durge wrote:I dont think this map was released, was it?
not yet. its still WIP.
yankeefan05
Sith
Sith
Posts: 1288
Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:

Post by yankeefan05 »

Xwingguy, a guy from GF (FileFront forums) asked me if u like the following skin for Soontir Fel or Baron Fel (whatever it is). He is sexy111. He would like to know if u might want to use it and/or if u like it. He sends thanks. It looks like an impirel pilot with different modifications to it.

Image
Locked