Somebody let me know, please and thanks
How to apply textures in XSI
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MissingTexture
- 2nd Lieutenant

- Posts: 380
- Joined: Sat Jun 13, 2015 10:51 am
- Projects :: SW Resistance Rising
- Location: Toronto, ON
How to apply textures in XSI
I converted a model from .DME into .OBJ format. Now when I try to get the texture into XSI Softimage, it's all gray. How can I apply the original provided .DDS texture file into the .OBJ file in XSI?
Somebody let me know, please and thanks
Somebody let me know, please and thanks
- AceMastermind
- Gametoast Staff

- Posts: 3285
- Joined: Mon Aug 21, 2006 6:23 am
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Re: How to apply textures in XSI
Which model are you importing?
The easiest way to reassign the texture is to just drag n drop the image from your desktop etc onto the model in the viewport.
The easiest way to reassign the texture is to just drag n drop the image from your desktop etc onto the model in the viewport.
-
MissingTexture
- 2nd Lieutenant

- Posts: 380
- Joined: Sat Jun 13, 2015 10:51 am
- Projects :: SW Resistance Rising
- Location: Toronto, ON
Re: How to apply textures in XSI
Testing out the gunship model from the CWA_Pack files. I'll try dragging and dropping the .dds file
Edit:
That worked out, thanks! Now I just need to find out how to export the model into a usable format for BF2
Edit 2:
I exported the model, but now when I view the .msh file, there is no texture. What did I miss?
Edit:
That worked out, thanks! Now I just need to find out how to export the model into a usable format for BF2
Edit 2:
I exported the model, but now when I view the .msh file, there is no texture. What did I miss?
