High detail textures don't show! [Solved]

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Marth8880
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High detail textures don't show! [Solved]

Post by Marth8880 »

My high detail texture for my terrain decided to stop showing up. I opened up the low detail version in GIMP to fiddle with the hue/saturation and stuff, saved it as another file, loaded that into the terrain texture layer in Zero Editor, saved, munged and the high detail terrain decided to disappear!

Here is what it should/used to look like:
Hidden/Spoiler:
Image
Here is what is looks like right now:
Hidden/Spoiler:
Image
What's wrong?!
Last edited by Marth8880 on Wed Sep 01, 2010 5:13 pm, edited 1 time in total.
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Re: High detail textures don't show!

Post by AQT »

Marth8880 wrote:I opened up the low detail version in GIMP to fiddle with the hue/saturation...
That's your problem, your TGA shouldn't have any color aside from shades of white/tints of black; it must be completely desaturated.
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Re: High detail textures don't show!

Post by Marth8880 »

It still doesn't work, even after restoring the old TGA's, doing a manual clean and remunging.
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Re: High detail textures don't show!

Post by AQT »

Well what does the TGA itself currently look like? If it's too bright then that could indeed be the problem.
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Re: High detail textures don't show!

Post by Marth8880 »

AQT wrote:Well what does the TGA itself currently look like? If it's too bright then that could indeed be the problem.
Image
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Re: High detail textures don't show!

Post by AQT »

AQT wrote:your TGA shouldn't have any color aside from shades of white/tints of black; it must be completely desaturated.
What you posted does not match that description.
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Re: High detail textures don't show!

Post by Marth8880 »

But it's a texture. Isn't it supposed to be colored?
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Re: High detail textures don't show!

Post by AQT »

According to you, you're using it as a detail texture (not the texture that is painted on the terrain). None of the used stock detail textures have color.
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Re: High detail textures don't show!

Post by Marth8880 »

Oh. That was my regular texture. Here's my high detail texture:
Image
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Re: High detail textures don't show!

Post by AQT »

I think you are a bit confused. Which one extactly are you painting your terrain with? One of those textures has to have no color. Consult with the following image:
Hidden/Spoiler:
Image
Which is the texture and which is the detail?
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Re: High detail textures don't show!

Post by Marth8880 »

AQT wrote:I think you are a bit confused. Which one extactly are you painting your terrain with? One of those textures has to have no color. Consult with the following image:
Hidden/Spoiler:
Image
Which is the texture and which is the detail?
Texture:
Hidden/Spoiler:
Image
Detail:
Hidden/Spoiler:
Image
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Re: High detail textures don't show!

Post by AQT »

Strange, if I were you I would use the second image as the texture and other as the detail. So if that's how you're setting it up the detail texure should have no color in any case.
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Re: High detail textures don't show!

Post by Marth8880 »

AQT wrote:Strange, if I were you I would use the second image as the texture and other as the detail. So if that's how you're setting it up the detail texure should have no color in any case.
Now the ground is grey in game...
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Re: High detail textures don't show!

Post by AQT »

Then you obviously did something wrong. Let's go through this again: the TGA you load in the Texture: box should have color whereas the TGA you load in the Detail: box should not have color.
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Re: High detail textures don't show!

Post by Marth8880 »

AQT wrote:Then you obviously did something wrong. Let's go through this again: the TGA you load in the Texture: box should have color whereas the TGA you load in the Detail: box should not have color.
Correct.
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Re: High detail textures don't show!

Post by sim-al2 »

Make sure both textures are saved as 24-bit TGAs. For some reason all my other textures work just find when saved as 32-bits but detail textures have to be 24-bit for some reason. (of course this could be because the orginals were 24-bit and the changes I made somehow didn't effect that...)
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Re: High detail textures don't show!

Post by Marth8880 »

sim-al2 wrote:Make sure both textures are saved as 24-bit TGAs. For some reason all my other textures work just find when saved as 32-bits but detail textures have to be 24-bit for some reason. (of course this could be because the orginals were 24-bit and the changes I made somehow didn't effect that...)
How do I save it as a 24-bit TGA? I use GIMP.
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EDIT:

I fixed it. Using GIMP, I adjusted the high resolution grass TGA's hue/saturation/lighting to look a little greener and put it as the standard texture in ZE with no high detail specified. If I ever feel the need to fully correct this as originally planned, I'll do so when desired.

Here's what it looks like now:
Hidden/Spoiler:
Image
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